Commit ff419a92fc9b1deff279573cbfc34b56f797a978
1 parent
cf8d9372
Minor styling
Showing
1 changed file
with
10 additions
and
12 deletions
mcplayerstat.c
... | ... | @@ -22,18 +22,19 @@ void printInventory(TagList *inv) { |
22 | 22 | } |
23 | 23 | } |
24 | 24 | |
25 | +/* | |
26 | + * int playerGameType | |
27 | + * int XpLevel | |
28 | + * list(compound) Inventory | |
29 | + * list(compound) EnderItems | |
30 | + * list(float) Pos | |
31 | + */ | |
25 | 32 | int parseMCPlayerFile(const char* filename) { |
26 | 33 | unsigned int pos = 0; |
27 | 34 | void* data; |
28 | 35 | |
29 | 36 | ssize_t dblen = loadDB(filename, &data); |
30 | 37 | if(dblen > 0) { |
31 | - // int playerGameType | |
32 | - // int XpLevel | |
33 | - // list(compound) Inventory | |
34 | - // list(compound) EnderItems | |
35 | - // list(float) Pos | |
36 | - | |
37 | 38 | Tag t; |
38 | 39 | pos = parseTag((data + pos),&t); |
39 | 40 | if(pos != dblen) { |
... | ... | @@ -50,7 +51,7 @@ int parseMCPlayerFile(const char* filename) { |
50 | 51 | printf("playerGameType: %s\n",(playerGameType == 0 ? "Survival" : (playerGameType == 1 ? "Creative" : (playerGameType == 2 ? "Adventure" : (playerGameType == 3 ? "Spectator" : "UNKNOWN"))))); |
51 | 52 | } else if (!strncmp(node.name,"XpLevel",node.nameLength)) { |
52 | 53 | int xpLevel = *((uint32_t*)node.payload); |
53 | - printf("XpLevel: %u\n",xpLevel); | |
54 | + printf("XpLevel: %u\n",xpLevel); | |
54 | 55 | } |
55 | 56 | } else if(node.type == TAG_LIST) { |
56 | 57 | TagList* l = (TagList*)node.payload; |
... | ... | @@ -73,10 +74,7 @@ int parseMCPlayerFile(const char* filename) { |
73 | 74 | free(data); |
74 | 75 | return 0; |
75 | 76 | } |
76 | - | |
77 | - | |
78 | - | |
79 | - | |
77 | + return -1; | |
80 | 78 | } |
81 | 79 | |
82 | 80 | int main(int argc, char** argv) { |
... | ... | @@ -86,4 +84,4 @@ int main(int argc, char** argv) { |
86 | 84 | } |
87 | 85 | |
88 | 86 | return parseMCPlayerFile(argv[1]); |
89 | -} | |
90 | 87 | \ No newline at end of file |
88 | +} | ... | ... |