#include "tcp.h" int createSocket() { int sockfd; if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { cout << "Could not create socket" << endl; exit(3); } return sockfd; } void connect(int s, uint16_t port, char *hostname, int timeout) { struct in_addr *addr_ptr; struct hostent *hostPtr; string add; hostPtr = gethostbyname(hostname); if(hostPtr == NULL) { cout << "Could not resolve hostname" << endl; exit(3); } addr_ptr = (struct in_addr *)*hostPtr->h_addr_list; add = inet_ntoa(*addr_ptr); if(add == "") { cout << "Invalid address" << endl; exit(3); } struct sockaddr_in newSockAddr; newSockAddr.sin_family = AF_INET; newSockAddr.sin_port = htons(port); newSockAddr.sin_addr.s_addr = inet_addr(add.c_str()); if(connect(s, (struct sockaddr *)&newSockAddr, sizeof(struct sockaddr)) != 0) { cout << "Could not connect to " << hostname << " on port " << port << endl; exit(3); } struct timeval tv; tv.tv_sec = timeout; tv.tv_usec = 0; if(setsockopt(s, SOL_SOCKET, SO_RCVTIMEO,&tv,sizeof(tv)) < 0) { cout << "Error setting socket timeout" << endl; exit(3); } fcntl(s, F_SETFL, O_NONBLOCK); } int sendMsg(int s, const char *msg, size_t msgLength) { int bytes, total = 0; while(total != msgLength) { bytes = send(s,msg+total,msgLength-total,0); if(bytes == -1) { cout << "TCP: Could not write to socket." << endl; exit(3); } total += bytes; } return total; } int recvMsg(int s, char *msg, size_t msgLength) { int bytes, total = 0; while(total != msgLength) { bytes = recv(s, msg+total, msgLength-total,0); if ( bytes <= 0 ) { if(errno == EWOULDBLOCK || errno == EAGAIN) { return 0; } cout << "TCP: Could not read from socket." << endl; exit(3); } total += bytes; } return total; }