d2strings.h 80.5 KB
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#ifndef D2STRINGS_H
#define D2STRINGS_H

// Character titles
const char* D2S_CHARPROGRESS_TIER0_NAME = "";
const char* D2S_CHARPROGRESS_CLASSIC_TIER1_NAME_M = "Sir";
const char* D2S_CHARPROGRESS_CLASSIC_TIER2_NAME_M = "Lord";
const char* D2S_CHARPROGRESS_CLASSIC_TIER3_NAME_M = "Baron";
const char* D2S_CHARPROGRESS_CLASSIC_TIER1_NAME_HARDCORE_M = "Count";
const char* D2S_CHARPROGRESS_CLASSIC_TIER2_NAME_HARDCORE_M = "Duke";
const char* D2S_CHARPROGRESS_CLASSIC_TIER3_NAME_HARDCORE_M = "King";
const char* D2S_CHARPROGRESS_CLASSIC_TIER1_NAME_F = "Dame";
const char* D2S_CHARPROGRESS_CLASSIC_TIER2_NAME_F = "Lady";
const char* D2S_CHARPROGRESS_CLASSIC_TIER3_NAME_F = "Baroness";
const char* D2S_CHARPROGRESS_CLASSIC_TIER1_NAME_HARDCORE_F = "Countess";
const char* D2S_CHARPROGRESS_CLASSIC_TIER2_NAME_HARDCORE_F = "Duchess";
const char* D2S_CHARPROGRESS_CLASSIC_TIER3_NAME_HARDCORE_F = "Queen";

const char* D2S_CHARPROGRESS_EXPANSION_TIER1_NAME = "Slayer";
const char* D2S_CHARPROGRESS_EXPANSION_TIER2_NAME = "Champion";
const char* D2S_CHARPROGRESS_EXPANSION_TIER3_NAME_M = "Patriarch";
const char* D2S_CHARPROGRESS_EXPANSION_TIER3_NAME_F = "Matriarch";
const char* D2S_CHARPROGRESS_EXPANSION_TIER1_NAME_HARDCORE = "Destroyer";
const char* D2S_CHARPROGRESS_EXPANSION_TIER2_NAME_HARDCORE = "Conqueror";
const char* D2S_CHARPROGRESS_EXPANSION_TIER3_NAME_HARDCORE = "Guardian";

// Skills
#define D2S_SKILL_0 "Attack"
#define D2S_SKILL_1 "Kick"
#define D2S_SKILL_2 "Throw Item"
#define D2S_SKILL_3 "Unsummon"
#define D2S_SKILL_4 "Left Hand Throw"
#define D2S_SKILL_5 "Left Hand Swing"
#define D2S_SKILL_6 "Magic Arrow"
#define D2S_SKILL_7 "Fire Arrow"
#define D2S_SKILL_8 "Inner Sight"
#define D2S_SKILL_9 "Critical Strike"
#define D2S_SKILL_10 "Jab"
#define D2S_SKILL_11 "Cold Arrow"
#define D2S_SKILL_12 "Multiple Shot"
#define D2S_SKILL_13 "Dodge"
#define D2S_SKILL_14 "Power Strike"
#define D2S_SKILL_15 "Poison Javelin"
#define D2S_SKILL_16 "Exploding Arrow"
#define D2S_SKILL_17 "Slow Missiles"
#define D2S_SKILL_18 "Avoid"
#define D2S_SKILL_19 "Impale"
#define D2S_SKILL_20 "Lightning Bolt"
#define D2S_SKILL_21 "Ice Arrow"
#define D2S_SKILL_22 "Guided Arrow"
#define D2S_SKILL_23 "Penetrate"
#define D2S_SKILL_24 "Charged Strike"
#define D2S_SKILL_25 "Plague Javelin"
#define D2S_SKILL_26 "Strafe"
#define D2S_SKILL_27 "Immolation Arrow"
#define D2S_SKILL_28 "Dopplezon"
#define D2S_SKILL_29 "Evade"
#define D2S_SKILL_30 "Fend"
#define D2S_SKILL_31 "Freezing Arrow"
#define D2S_SKILL_32 "Valkyrie"
#define D2S_SKILL_33 "Pierce"
#define D2S_SKILL_34 "Lightning Strike"
#define D2S_SKILL_35 "Lightning Fury"
#define D2S_SKILL_36 "Fire Bolt"
#define D2S_SKILL_37 "Warmth"
#define D2S_SKILL_38 "Charged Bolt"
#define D2S_SKILL_39 "Ice Bolt"
#define D2S_SKILL_40 "Frozen Armor"
#define D2S_SKILL_41 "Inferno"
#define D2S_SKILL_42 "Static Field"
#define D2S_SKILL_43 "Telekinesis"
#define D2S_SKILL_44 "Frost Nova"
#define D2S_SKILL_45 "Ice Blast"
#define D2S_SKILL_46 "Blaze"
#define D2S_SKILL_47 "Fire Ball"
#define D2S_SKILL_48 "Nova"
#define D2S_SKILL_49 "Lightning"
#define D2S_SKILL_50 "Shiver Armor"
#define D2S_SKILL_51 "Fire Wall"
#define D2S_SKILL_52 "Enchant"
#define D2S_SKILL_53 "Chain Lightning"
#define D2S_SKILL_54 "Teleport"
#define D2S_SKILL_55 "Glacial Spike"
#define D2S_SKILL_56 "Meteor"
#define D2S_SKILL_57 "Thunder Storm"
#define D2S_SKILL_58 "Energy Shield"
#define D2S_SKILL_59 "Blizzard"
#define D2S_SKILL_60 "Chilling Armor"
#define D2S_SKILL_61 "Fire Mastery"
#define D2S_SKILL_62 "Hydra"
#define D2S_SKILL_63 "Lightning Mastery"
#define D2S_SKILL_64 "Frozen Orb"
#define D2S_SKILL_65 "Cold Mastery"
#define D2S_SKILL_66 "Amplify Damage"
#define D2S_SKILL_67 "Teeth"
#define D2S_SKILL_68 "Bone Armor"
#define D2S_SKILL_69 "Skeleton Mastery"
#define D2S_SKILL_70 "Raise Skeleton"
#define D2S_SKILL_71 "Dim Vision"
#define D2S_SKILL_72 "Weaken"
#define D2S_SKILL_73 "Poison Dagger"
#define D2S_SKILL_74 "Corpse Explosion"
#define D2S_SKILL_75 "Clay Golem"
#define D2S_SKILL_76 "Iron Maiden"
#define D2S_SKILL_77 "Terror"
#define D2S_SKILL_78 "Bone Wall"
#define D2S_SKILL_79 "Golem Mastery"
#define D2S_SKILL_80 "Raise Skeletal Mage"
#define D2S_SKILL_81 "Confuse"
#define D2S_SKILL_82 "Life Tap"
#define D2S_SKILL_83 "Poison Explosion"
#define D2S_SKILL_84 "Bone Spear"
#define D2S_SKILL_85 "Blood Golem"
#define D2S_SKILL_86 "Attract"
#define D2S_SKILL_87 "Decrepify"
#define D2S_SKILL_88 "Bone Prison"
#define D2S_SKILL_89 "Summon Resist"
#define D2S_SKILL_90 "Iron Golem"
#define D2S_SKILL_91 "Lower Resist"
#define D2S_SKILL_92 "Poison Nova"
#define D2S_SKILL_93 "Bone Spirit"
#define D2S_SKILL_94 "Fire Golem"
#define D2S_SKILL_95 "Revive"
#define D2S_SKILL_96 "Sacrifice"
#define D2S_SKILL_97 "Smite"
#define D2S_SKILL_98 "Might"
#define D2S_SKILL_99 "Prayer"
#define D2S_SKILL_100 "Resist Fire"
#define D2S_SKILL_101 "Holy Bolt"
#define D2S_SKILL_102 "Holy Fire"
#define D2S_SKILL_103 "Thorns"
#define D2S_SKILL_104 "Defiance"
#define D2S_SKILL_105 "Resist Cold"
#define D2S_SKILL_106 "Zeal"
#define D2S_SKILL_107 "Charge"
#define D2S_SKILL_108 "Blessed Aim"
#define D2S_SKILL_109 "Cleansing"
#define D2S_SKILL_110 "Resist Lightning"
#define D2S_SKILL_111 "Vengeance"
#define D2S_SKILL_112 "Blessed Hammer"
#define D2S_SKILL_113 "Concentration"
#define D2S_SKILL_114 "Holy Freeze"
#define D2S_SKILL_115 "Vigor"
#define D2S_SKILL_116 "Conversion"
#define D2S_SKILL_117 "Holy Shield"
#define D2S_SKILL_118 "Holy Shock"
#define D2S_SKILL_119 "Sanctuary"
#define D2S_SKILL_120 "Meditation"
#define D2S_SKILL_121 "Fist Of The Heavens"
#define D2S_SKILL_122 "Fanaticism"
#define D2S_SKILL_123 "Conviction"
#define D2S_SKILL_124 "Redemption"
#define D2S_SKILL_125 "Salvation"
#define D2S_SKILL_126 "Bash"
#define D2S_SKILL_127 "Sword mastery"
#define D2S_SKILL_128 "Axe mastery"
#define D2S_SKILL_129 "Mace mastery"
#define D2S_SKILL_130 "Howl"
#define D2S_SKILL_131 "Find Potion"
#define D2S_SKILL_132 "Leap"
#define D2S_SKILL_133 "Double Swing"
#define D2S_SKILL_134 "Pole Arm Mastery"
#define D2S_SKILL_135 "Throwing Mastery"
#define D2S_SKILL_136 "Spear Mastery"
#define D2S_SKILL_137 "Taunt"
#define D2S_SKILL_138 "Shout"
#define D2S_SKILL_139 "Stun"
#define D2S_SKILL_140 "Double Throw"
#define D2S_SKILL_141 "Increased Stamina"
#define D2S_SKILL_142 "Find Item"
#define D2S_SKILL_143 "Leap Attack"
#define D2S_SKILL_144 "Concentrate"
#define D2S_SKILL_145 "Iron Skin"
#define D2S_SKILL_146 "Battle Cry"
#define D2S_SKILL_147 "Frenzy"
#define D2S_SKILL_148 "Increased Speed"
#define D2S_SKILL_149 "Battle Orders"
#define D2S_SKILL_150 "Grim Ward"
#define D2S_SKILL_151 "Whirlwind"
#define D2S_SKILL_152 "Berserk"
#define D2S_SKILL_153 "Natural Resistance"
#define D2S_SKILL_154 "War Cry"
#define D2S_SKILL_155 "Battle Command"
#define D2S_SKILL_156 "Fire Hit"
#define D2S_SKILL_157 "Unholy Bolt"
#define D2S_SKILL_158 "Skeleton Raise"
#define D2S_SKILL_159 "Maggot Egg"
#define D2S_SKILL_160 "Shaman Fire"
#define D2S_SKILL_161 "Magottup"
#define D2S_SKILL_162 "Magottdown"
#define D2S_SKILL_163 "Magottlay"
#define D2S_SKILL_164 "Andrial Spray"
#define D2S_SKILL_165 "Jump"
#define D2S_SKILL_166 "Swarm_move"
#define D2S_SKILL_167 "Nest"
#define D2S_SKILL_168 "Quick Strike"
#define D2S_SKILL_169 "Vampire Fireball"
#define D2S_SKILL_170 "Vampire Firewall"
#define D2S_SKILL_171 "Vampire Meteor"
#define D2S_SKILL_172 "Gargoyle Trap"
#define D2S_SKILL_173 "Spider Lay"
#define D2S_SKILL_174 "Vampire Heal"
#define D2S_SKILL_175 "Vampire Raise"
#define D2S_SKILL_176 "Submerge"
#define D2S_SKILL_177 "Fetish Aura"
#define D2S_SKILL_178 "Fetish Inferno"
#define D2S_SKILL_179 "Zakarum Heal"
#define D2S_SKILL_180 "Emerge"
#define D2S_SKILL_181 "Resurrect"
#define D2S_SKILL_182 "Bestow"
#define D2S_SKILL_183 "Missile Skill1"
#define D2S_SKILL_184 "Mon Teleport"
#define D2S_SKILL_185 "Prime Lightning"
#define D2S_SKILL_186 "Prime Bolt"
#define D2S_SKILL_187 "Prime Blaze"
#define D2S_SKILL_188 "Prime Firewall"
#define D2S_SKILL_189 "Prime Spike"
#define D2S_SKILL_190 "Prime Ice Nova"
#define D2S_SKILL_191 "Prime Poison Ball"
#define D2S_SKILL_192 "Prime Poison Nova"
#define D2S_SKILL_193 "Diablight"
#define D2S_SKILL_194 "Diabcold"
#define D2S_SKILL_195 "Diabfire"
#define D2S_SKILL_196 "Fingermagespider"
#define D2S_SKILL_197 "Diabwall"
#define D2S_SKILL_198 "Diabrun"
#define D2S_SKILL_199 "Diabprison"
#define D2S_SKILL_200 "Poison Ball Trap"
#define D2S_SKILL_201 "Andy Poison Bolt"
#define D2S_SKILL_202 "Hireable Missile"
#define D2S_SKILL_203 "Desert Turret"
#define D2S_SKILL_204 "Arcane Tower"
#define D2S_SKILL_205 "Monblizzard"
#define D2S_SKILL_206 "Mosquito"
#define D2S_SKILL_207 "Cursed Ball Trap Right"
#define D2S_SKILL_208 "Cursed Ball Trap Left"
#define D2S_SKILL_209 "Monfrozenarmor"
#define D2S_SKILL_210 "Monbonearmor"
#define D2S_SKILL_211 "Monbonespirit"
#define D2S_SKILL_212 "Moncursecast"
#define D2S_SKILL_213 "Hellmeteor"
#define D2S_SKILL_214 "Regurgitatoreat"
#define D2S_SKILL_215 "Monfrenzy"
#define D2S_SKILL_216 "Queendeath"
#define D2S_SKILL_217 "Scroll Of Identify"
#define D2S_SKILL_218 "Book Of Identify"
#define D2S_SKILL_219 "Scroll Of Townportal"
#define D2S_SKILL_220 "Book Of Townportal"
#define D2S_SKILL_221 "Raven"
#define D2S_SKILL_222 "Poison Creeper"
#define D2S_SKILL_223 "Wearwolf"
#define D2S_SKILL_224 "Shape Shifting"
#define D2S_SKILL_225 "Firestorm"
#define D2S_SKILL_226 "Oak Sage"
#define D2S_SKILL_227 "Summon Spirit Wolf"
#define D2S_SKILL_228 "Wearbear"
#define D2S_SKILL_229 "Molten Boulder"
#define D2S_SKILL_230 "Arctic Blast"
#define D2S_SKILL_231 "Cycle Of Life"
#define D2S_SKILL_232 "Feral Rage"
#define D2S_SKILL_233 "Maul"
#define D2S_SKILL_234 "Eruption"
#define D2S_SKILL_235 "Cyclone Armor"
#define D2S_SKILL_236 "Heart Of Wolverine"
#define D2S_SKILL_237 "Summon Fenris"
#define D2S_SKILL_238 "Rabies"
#define D2S_SKILL_239 "Fire Claws"
#define D2S_SKILL_240 "Twister"
#define D2S_SKILL_241 "Vines"
#define D2S_SKILL_242 "Hunger"
#define D2S_SKILL_243 "Shock Wave"
#define D2S_SKILL_244 "Volcano"
#define D2S_SKILL_245 "Tornado"
#define D2S_SKILL_246 "Spirit Of Barbs"
#define D2S_SKILL_247 "Summon Grizzly"
#define D2S_SKILL_248 "Fury"
#define D2S_SKILL_249 "Armageddon"
#define D2S_SKILL_250 "Hurricane"
#define D2S_SKILL_251 "Fire Blast"
#define D2S_SKILL_252 "Claw Mastery"
#define D2S_SKILL_253 "Psychic Hammer"
#define D2S_SKILL_254 "Tiger Strike"
#define D2S_SKILL_255 "Dragon Talon"
#define D2S_SKILL_256 "Shock Field"
#define D2S_SKILL_257 "Blade Sentinel"
#define D2S_SKILL_258 "Quickness"
#define D2S_SKILL_259 "Fists Of Fire"
#define D2S_SKILL_260 "Dragon Claw"
#define D2S_SKILL_261 "Charged Bolt Sentry"
#define D2S_SKILL_262 "Wake Of Fire Sentry"
#define D2S_SKILL_263 "Weapon Block"
#define D2S_SKILL_264 "Cloak Of Shadows"
#define D2S_SKILL_265 "Cobra Strike"
#define D2S_SKILL_266 "Blade Fury"
#define D2S_SKILL_267 "Fade"
#define D2S_SKILL_268 "Shadow Warrior"
#define D2S_SKILL_269 "Claws Of Thunder"
#define D2S_SKILL_270 "Dragon Tail"
#define D2S_SKILL_271 "Lightning Sentry"
#define D2S_SKILL_272 "Inferno Sentry"
#define D2S_SKILL_273 "Mind Blast"
#define D2S_SKILL_274 "Blades Of Ice"
#define D2S_SKILL_275 "Dragon Flight"
#define D2S_SKILL_276 "Death Sentry"
#define D2S_SKILL_277 "Blade Shield"
#define D2S_SKILL_278 "Venom"
#define D2S_SKILL_279 "Shadow Master"
#define D2S_SKILL_280 "Royal Strike"
#define D2S_SKILL_281 "Wake Of Destruction Sentry"
#define D2S_SKILL_282 "Imp Inferno"
#define D2S_SKILL_283 "Imp Fireball"
#define D2S_SKILL_284 "Baal Taunt"
#define D2S_SKILL_285 "Baal Corpse Explode"
#define D2S_SKILL_286 "Baal Monster Spawn"
#define D2S_SKILL_287 "Catapult Charged Ball"
#define D2S_SKILL_288 "Catapult Spike Ball"
#define D2S_SKILL_289 "Suck Blood"
#define D2S_SKILL_290 "Cry Help"
#define D2S_SKILL_291 "Healing Vortex"
#define D2S_SKILL_292 "Teleport 2"
#define D2S_SKILL_293 "Self Resurrect"
#define D2S_SKILL_294 "Vine Attack"
#define D2S_SKILL_295 "Overseer Whip"
#define D2S_SKILL_296 "Barbs Aura"
#define D2S_SKILL_297 "Wolverine Aura"
#define D2S_SKILL_298 "Oak Sage Aura"
#define D2S_SKILL_299 "Imp Fire Missile"
#define D2S_SKILL_300 "Impregnate"
#define D2S_SKILL_301 "Siege Beast Stomp"
#define D2S_SKILL_302 "Minionspawner"
#define D2S_SKILL_303 "Catapultblizzard"
#define D2S_SKILL_304 "Catapultplague"
#define D2S_SKILL_305 "Catapultmeteor"
#define D2S_SKILL_306 "Boltsentry"
#define D2S_SKILL_307 "Corpsecycler"
#define D2S_SKILL_308 "Deathmaul"
#define D2S_SKILL_309 "Defense Curse"
#define D2S_SKILL_310 "Blood Mana"
#define D2S_SKILL_311 "Mon Inferno Sentry"
#define D2S_SKILL_312 "Mon Death Sentry"
#define D2S_SKILL_313 "Sentry Lightning"
#define D2S_SKILL_314 "Fenris Rage"
#define D2S_SKILL_315 "Baal Tentacle"
#define D2S_SKILL_316 "Baal Nova"
#define D2S_SKILL_317 "Baal Inferno"
#define D2S_SKILL_318 "Baal Cold Missiles"
#define D2S_SKILL_319 "Mega Demon Inferno"
#define D2S_SKILL_320 "Evil Hut Spawner"
#define D2S_SKILL_321 "Countess Firewall"
#define D2S_SKILL_322 "Impbolt"
#define D2S_SKILL_323 "Horror Arctic Blast"
#define D2S_SKILL_324 "Death Sentry Ltng"
#define D2S_SKILL_325 "Vinecycler"
#define D2S_SKILL_326 "Bearsmite"
#define D2S_SKILL_327 "Resurrect2"
#define D2S_SKILL_328 "Bloodlord Frenzy"
#define D2S_SKILL_329 "Baal Teleport"
#define D2S_SKILL_330 "Imp Teleport"
#define D2S_SKILL_331 "Baal Clone Teleport"
#define D2S_SKILL_332 "Zakarum Lightning"
#define D2S_SKILL_333 "Vampire Missile"
#define D2S_SKILL_334 "Mephisto Missile"
#define D2S_SKILL_335 "Doom Knight Missile"
#define D2S_SKILL_336 "Rogue Missile"
#define D2S_SKILL_337 "Hydra Missile"
#define D2S_SKILL_338 "Necro Mage Missile"
#define D2S_SKILL_339 "Monbow"
#define D2S_SKILL_340 "Monfirearrow"
#define D2S_SKILL_341 "Moncoldarrow"
#define D2S_SKILL_342 "Monexplodingarrow"
#define D2S_SKILL_343 "Monfreezingarrow"
#define D2S_SKILL_344 "Monpowerstrike"
#define D2S_SKILL_345 "Succubusbolt"
#define D2S_SKILL_346 "Mephfrostnova"
#define D2S_SKILL_347 "Monicespear"
#define D2S_SKILL_348 "Shaman Ice"
#define D2S_SKILL_349 "Diablogeddon"
#define D2S_SKILL_350 "Delerium Change"
#define D2S_SKILL_351 "Nihlathak Corpse Explosion"
#define D2S_SKILL_352 "Serpent Charge"
#define D2S_SKILL_353 "Trap Nova"
#define D2S_SKILL_354 "Unholy Boltex"
#define D2S_SKILL_355 "Shaman Fireex"
#define D2S_SKILL_356 "Imp Fire Missile Ex"

// Mercenary data
#define D2S_MERC_NAME_0 "Aliza"
#define D2S_MERC_NAME_1 "Amplisa"
#define D2S_MERC_NAME_2 "Annor"
#define D2S_MERC_NAME_3 "Abhaya"
#define D2S_MERC_NAME_4 "Elly"
#define D2S_MERC_NAME_5 "Paige"
#define D2S_MERC_NAME_6 "Basanti"
#define D2S_MERC_NAME_7 "Blaise"
#define D2S_MERC_NAME_8 "Kyoko"
#define D2S_MERC_NAME_9 "Klaudia"
#define D2S_MERC_NAME_10 "Kundri"
#define D2S_MERC_NAME_11 "Kyle"
#define D2S_MERC_NAME_12 "Visala"
#define D2S_MERC_NAME_13 "Elexa"
#define D2S_MERC_NAME_14 "Floria"
#define D2S_MERC_NAME_15 "Fiona"
#define D2S_MERC_NAME_16 "Gwinni"
#define D2S_MERC_NAME_17 "Gaile"
#define D2S_MERC_NAME_18 "Hannah"
#define D2S_MERC_NAME_19 "Heather"
#define D2S_MERC_NAME_20 "Iantha"
#define D2S_MERC_NAME_21 "Diane"
#define D2S_MERC_NAME_22 "Isolde"
#define D2S_MERC_NAME_23 "Divo"
#define D2S_MERC_NAME_24 "Ithera"
#define D2S_MERC_NAME_25 "Itonya"
#define D2S_MERC_NAME_26 "Liene"
#define D2S_MERC_NAME_27 "Maeko"
#define D2S_MERC_NAME_28 "Mahala"
#define D2S_MERC_NAME_29 "Liaza"
#define D2S_MERC_NAME_30 "Meghan"
#define D2S_MERC_NAME_31 "Olena"
#define D2S_MERC_NAME_32 "Oriana"
#define D2S_MERC_NAME_33 "Ryann"
#define D2S_MERC_NAME_34 "Rozene"
#define D2S_MERC_NAME_35 "Raissa"
#define D2S_MERC_NAME_36 "Sharyn"
#define D2S_MERC_NAME_37 "Shikha"
#define D2S_MERC_NAME_38 "Debi"
#define D2S_MERC_NAME_39 "Tylena"
#define D2S_MERC_NAME_40 "Wendy"
#define D2S_MERC_NAME_41 "Hazade"
#define D2S_MERC_NAME_42 "Alhizeer"
#define D2S_MERC_NAME_43 "Azrael"
#define D2S_MERC_NAME_44 "Ahsab"
#define D2S_MERC_NAME_45 "Chalan"
#define D2S_MERC_NAME_46 "Haseen"
#define D2S_MERC_NAME_47 "Razan"
#define D2S_MERC_NAME_48 "Emilio"
#define D2S_MERC_NAME_49 "Pratham"
#define D2S_MERC_NAME_50 "Fazel"
#define D2S_MERC_NAME_51 "Jemali"
#define D2S_MERC_NAME_52 "Kasim"
#define D2S_MERC_NAME_53 "Gulzar"
#define D2S_MERC_NAME_54 "Mizan"
#define D2S_MERC_NAME_55 "Leharas"
#define D2S_MERC_NAME_56 "Durga"
#define D2S_MERC_NAME_57 "Neeraj"
#define D2S_MERC_NAME_58 "Ilzan"
#define D2S_MERC_NAME_59 "Zanarhi"
#define D2S_MERC_NAME_60 "Waheed"
#define D2S_MERC_NAME_61 "Vikhyat"
#define D2S_MERC_NAME_62 "Jelani"
#define D2S_MERC_NAME_63 "Barani"
#define D2S_MERC_NAME_64 "Jabari"
#define D2S_MERC_NAME_65 "Devak"
#define D2S_MERC_NAME_66 "Raldin"
#define D2S_MERC_NAME_67 "Telash"
#define D2S_MERC_NAME_68 "Ajheed"
#define D2S_MERC_NAME_69 "Narphet"
#define D2S_MERC_NAME_70 "Khaleel"
#define D2S_MERC_NAME_71 "Phaet"
#define D2S_MERC_NAME_72 "Geshef"
#define D2S_MERC_NAME_73 "Vanji"
#define D2S_MERC_NAME_74 "Haphet"
#define D2S_MERC_NAME_75 "Thadar"
#define D2S_MERC_NAME_76 "Yatiraj"
#define D2S_MERC_NAME_77 "Rhadge"
#define D2S_MERC_NAME_78 "Yashied"
#define D2S_MERC_NAME_79 "Jarulf"
#define D2S_MERC_NAME_80 "Flux"
#define D2S_MERC_NAME_81 "Scorch"
#define D2S_MERC_NAME_82 "Varaya"
#define D2S_MERC_NAME_83 "Khan"
#define D2S_MERC_NAME_84 "Klisk"
#define D2S_MERC_NAME_85 "Bors"
#define D2S_MERC_NAME_86 "Brom"
#define D2S_MERC_NAME_87 "Wiglaf"
#define D2S_MERC_NAME_88 "Hrothgar"
#define D2S_MERC_NAME_89 "Scyld"
#define D2S_MERC_NAME_90 "Healfdane"
#define D2S_MERC_NAME_91 "Heorogar"
#define D2S_MERC_NAME_92 "Halgaunt"
#define D2S_MERC_NAME_93 "Hygelac"
#define D2S_MERC_NAME_94 "Egtheow"
#define D2S_MERC_NAME_95 "Bohdan"
#define D2S_MERC_NAME_96 "Wulfgar"
#define D2S_MERC_NAME_97 "Hild"
#define D2S_MERC_NAME_98 "Heatholaf"
#define D2S_MERC_NAME_99 "Weder"
#define D2S_MERC_NAME_100 "Vikhyat"
#define D2S_MERC_NAME_101 "Unferth"
#define D2S_MERC_NAME_102 "Sigemund"
#define D2S_MERC_NAME_103 "Heremod"
#define D2S_MERC_NAME_104 "Hengest"
#define D2S_MERC_NAME_105 "Folcwald"
#define D2S_MERC_NAME_106 "Frisian"
#define D2S_MERC_NAME_107 "Hnaef"
#define D2S_MERC_NAME_108 "Guthlaf"
#define D2S_MERC_NAME_109 "Oslaf"
#define D2S_MERC_NAME_110 "Yrmenlaf"
#define D2S_MERC_NAME_111 "Garmund"
#define D2S_MERC_NAME_112 "Freawaru"
#define D2S_MERC_NAME_113 "Eadgils"
#define D2S_MERC_NAME_114 "Onela"
#define D2S_MERC_NAME_115 "Damien"
#define D2S_MERC_NAME_116 "Erfor"
#define D2S_MERC_NAME_117 "Weohstan"
#define D2S_MERC_NAME_118 "Wulf"
#define D2S_MERC_NAME_119 "Bulwye"
#define D2S_MERC_NAME_120 "Lief"
#define D2S_MERC_NAME_121 "Magnus"
#define D2S_MERC_NAME_122 "Klatu"
#define D2S_MERC_NAME_123 "Drus"
#define D2S_MERC_NAME_124 "Hoku"
#define D2S_MERC_NAME_125 "Kord"
#define D2S_MERC_NAME_126 "Uther"
#define D2S_MERC_NAME_127 "Ip"
#define D2S_MERC_NAME_128 "Ulf"
#define D2S_MERC_NAME_129 "Tharr"
#define D2S_MERC_NAME_130 "Kaelim"
#define D2S_MERC_NAME_131 "Ulric"
#define D2S_MERC_NAME_132 "Alaric"
#define D2S_MERC_NAME_133 "Ethelred"
#define D2S_MERC_NAME_134 "Caden"
#define D2S_MERC_NAME_135 "Elgifu"
#define D2S_MERC_NAME_136 "Tostig"
#define D2S_MERC_NAME_137 "Alcuin"
#define D2S_MERC_NAME_138 "Emund"
#define D2S_MERC_NAME_139 "Sigurd"
#define D2S_MERC_NAME_140 "Gorm"
#define D2S_MERC_NAME_141 "Hollis"
#define D2S_MERC_NAME_142 "Ragnar"
#define D2S_MERC_NAME_143 "Torkel"
#define D2S_MERC_NAME_144 "Wulfstan"
#define D2S_MERC_NAME_145 "Alban"
#define D2S_MERC_NAME_146 "Barloc"
#define D2S_MERC_NAME_147 "Bill"
#define D2S_MERC_NAME_148 "Theodoric"

// Quest checkpoints
// Note: Some quests don't have many checkpoints, but unfortunately lots of checkpoints are
// missing here. Documentation is pretty much scarce and I'm afraid we won't be able to find
// much unless we go through the arduous process of saving and exit for each step/combination
// of steps for each quest and check which bits got modified and why. The existing values have
// been determined by existing sources online and _other methods_ ;)
// Den of Evil
#define D2S_QUEST_CHECKPOINT_0 NULL 
#define D2S_QUEST_CHECKPOINT_1 NULL
#define D2S_QUEST_CHECKPOINT_2 NULL
#define D2S_QUEST_CHECKPOINT_3 NULL
#define D2S_QUEST_CHECKPOINT_4 "Entered the Den of Evil"
#define D2S_QUEST_CHECKPOINT_5 NULL
#define D2S_QUEST_CHECKPOINT_6 NULL
#define D2S_QUEST_CHECKPOINT_7 NULL
#define D2S_QUEST_CHECKPOINT_8 NULL
#define D2S_QUEST_CHECKPOINT_9 NULL
#define D2S_QUEST_CHECKPOINT_10 NULL
#define D2S_QUEST_CHECKPOINT_11 NULL
#define D2S_QUEST_CHECKPOINT_12 NULL
#define D2S_QUEST_CHECKPOINT_13 NULL
#define D2S_QUEST_CHECKPOINT_14 NULL
#define D2S_QUEST_CHECKPOINT_15 NULL
// Sister's Burial Grounds
#define D2S_QUEST_CHECKPOINT_16 NULL
#define D2S_QUEST_CHECKPOINT_17 NULL
#define D2S_QUEST_CHECKPOINT_18 NULL
#define D2S_QUEST_CHECKPOINT_19 NULL
#define D2S_QUEST_CHECKPOINT_20 "Entered the Burial Grounds"
#define D2S_QUEST_CHECKPOINT_21 NULL
#define D2S_QUEST_CHECKPOINT_22 NULL
#define D2S_QUEST_CHECKPOINT_23 NULL
#define D2S_QUEST_CHECKPOINT_24 NULL
#define D2S_QUEST_CHECKPOINT_25 NULL
#define D2S_QUEST_CHECKPOINT_26 NULL
#define D2S_QUEST_CHECKPOINT_27 NULL
#define D2S_QUEST_CHECKPOINT_28 NULL
#define D2S_QUEST_CHECKPOINT_29 NULL
#define D2S_QUEST_CHECKPOINT_30 NULL
#define D2S_QUEST_CHECKPOINT_31 NULL
// Tools of the Trade
#define D2S_QUEST_CHECKPOINT_32 NULL
#define D2S_QUEST_CHECKPOINT_33 NULL
#define D2S_QUEST_CHECKPOINT_34 NULL
#define D2S_QUEST_CHECKPOINT_35 NULL
#define D2S_QUEST_CHECKPOINT_36 NULL
#define D2S_QUEST_CHECKPOINT_37 NULL
#define D2S_QUEST_CHECKPOINT_38 "Picked the Horadric Malus"
#define D2S_QUEST_CHECKPOINT_39 NULL
#define D2S_QUEST_CHECKPOINT_40 NULL
#define D2S_QUEST_CHECKPOINT_41 NULL
#define D2S_QUEST_CHECKPOINT_42 NULL
#define D2S_QUEST_CHECKPOINT_43 NULL
#define D2S_QUEST_CHECKPOINT_44 NULL
#define D2S_QUEST_CHECKPOINT_45 NULL
#define D2S_QUEST_CHECKPOINT_46 NULL
#define D2S_QUEST_CHECKPOINT_47 NULL
// The Search for Cain
#define D2S_QUEST_CHECKPOINT_48 NULL
#define D2S_QUEST_CHECKPOINT_49 NULL
#define D2S_QUEST_CHECKPOINT_50 NULL
#define D2S_QUEST_CHECKPOINT_51 NULL
#define D2S_QUEST_CHECKPOINT_52 "Entered Tristram"
#define D2S_QUEST_CHECKPOINT_53 NULL
#define D2S_QUEST_CHECKPOINT_54 NULL
#define D2S_QUEST_CHECKPOINT_55 NULL
#define D2S_QUEST_CHECKPOINT_56 NULL
#define D2S_QUEST_CHECKPOINT_57 NULL
#define D2S_QUEST_CHECKPOINT_58 "Completed the Secret Cow Level" // Moo!
#define D2S_QUEST_CHECKPOINT_59 NULL
#define D2S_QUEST_CHECKPOINT_60 NULL
#define D2S_QUEST_CHECKPOINT_61 NULL
#define D2S_QUEST_CHECKPOINT_62 "The Rogues rescued Deckard Cain"
#define D2S_QUEST_CHECKPOINT_63 NULL
// The Forgotten Tower
#define D2S_QUEST_CHECKPOINT_64 NULL
#define D2S_QUEST_CHECKPOINT_65 NULL
#define D2S_QUEST_CHECKPOINT_66 "Read the Moldy Tome"
#define D2S_QUEST_CHECKPOINT_67 NULL
#define D2S_QUEST_CHECKPOINT_68 NULL
#define D2S_QUEST_CHECKPOINT_69 NULL
#define D2S_QUEST_CHECKPOINT_70 "Entered the Forgotten Tower"
#define D2S_QUEST_CHECKPOINT_71 NULL
#define D2S_QUEST_CHECKPOINT_72 NULL
#define D2S_QUEST_CHECKPOINT_73 NULL
#define D2S_QUEST_CHECKPOINT_74 NULL
#define D2S_QUEST_CHECKPOINT_75 NULL
#define D2S_QUEST_CHECKPOINT_76 NULL
#define D2S_QUEST_CHECKPOINT_77 NULL
#define D2S_QUEST_CHECKPOINT_78 NULL
#define D2S_QUEST_CHECKPOINT_79 NULL
// Sisters to the Slaughter
#define D2S_QUEST_CHECKPOINT_80 NULL
#define D2S_QUEST_CHECKPOINT_81 NULL
#define D2S_QUEST_CHECKPOINT_82 NULL
#define D2S_QUEST_CHECKPOINT_83 NULL
#define D2S_QUEST_CHECKPOINT_84 NULL
#define D2S_QUEST_CHECKPOINT_85 NULL
#define D2S_QUEST_CHECKPOINT_86 NULL
#define D2S_QUEST_CHECKPOINT_87 NULL
#define D2S_QUEST_CHECKPOINT_88 NULL
#define D2S_QUEST_CHECKPOINT_89 NULL
#define D2S_QUEST_CHECKPOINT_90 NULL
#define D2S_QUEST_CHECKPOINT_91 NULL
#define D2S_QUEST_CHECKPOINT_92 NULL
#define D2S_QUEST_CHECKPOINT_93 NULL
#define D2S_QUEST_CHECKPOINT_94 NULL
#define D2S_QUEST_CHECKPOINT_95 NULL
// Radament's Lair
#define D2S_QUEST_CHECKPOINT_96 NULL
#define D2S_QUEST_CHECKPOINT_97 NULL
#define D2S_QUEST_CHECKPOINT_98 NULL
#define D2S_QUEST_CHECKPOINT_99 NULL
#define D2S_QUEST_CHECKPOINT_100 "Found Radament"
#define D2S_QUEST_CHECKPOINT_101 NULL
#define D2S_QUEST_CHECKPOINT_102 NULL
#define D2S_QUEST_CHECKPOINT_103 NULL
#define D2S_QUEST_CHECKPOINT_104 NULL
#define D2S_QUEST_CHECKPOINT_105 NULL
#define D2S_QUEST_CHECKPOINT_106 NULL
#define D2S_QUEST_CHECKPOINT_107 NULL
#define D2S_QUEST_CHECKPOINT_108 NULL
#define D2S_QUEST_CHECKPOINT_109 NULL
#define D2S_QUEST_CHECKPOINT_110 NULL
#define D2S_QUEST_CHECKPOINT_111 NULL
// The Horadric Staff
#define D2S_QUEST_CHECKPOINT_112 NULL
#define D2S_QUEST_CHECKPOINT_113 NULL
#define D2S_QUEST_CHECKPOINT_114 NULL
#define D2S_QUEST_CHECKPOINT_115 NULL
#define D2S_QUEST_CHECKPOINT_116 "Spoke to Cain about the Viper Amulet"
#define D2S_QUEST_CHECKPOINT_117 "Spoke to Cain about the Staff of Kings"
#define D2S_QUEST_CHECKPOINT_118 NULL
#define D2S_QUEST_CHECKPOINT_119 NULL
#define D2S_QUEST_CHECKPOINT_120 NULL
#define D2S_QUEST_CHECKPOINT_121 NULL
#define D2S_QUEST_CHECKPOINT_122 "Spoke to Cain about the Horadric Staff"
#define D2S_QUEST_CHECKPOINT_123 "You crafted the Horadric Staff"
#define D2S_QUEST_CHECKPOINT_124 NULL
#define D2S_QUEST_CHECKPOINT_125 NULL
#define D2S_QUEST_CHECKPOINT_126 NULL
#define D2S_QUEST_CHECKPOINT_127 NULL
// Tainted Sun
#define D2S_QUEST_CHECKPOINT_128 NULL
#define D2S_QUEST_CHECKPOINT_129 NULL
#define D2S_QUEST_CHECKPOINT_130 "The sun is eclipsed"
#define D2S_QUEST_CHECKPOINT_131 "Spoke to Drognan about the eclipse"
#define D2S_QUEST_CHECKPOINT_132 NULL
#define D2S_QUEST_CHECKPOINT_133 NULL
#define D2S_QUEST_CHECKPOINT_134 NULL
#define D2S_QUEST_CHECKPOINT_135 NULL
#define D2S_QUEST_CHECKPOINT_136 NULL
#define D2S_QUEST_CHECKPOINT_137 NULL
#define D2S_QUEST_CHECKPOINT_138 NULL
#define D2S_QUEST_CHECKPOINT_139 NULL
#define D2S_QUEST_CHECKPOINT_140 NULL
#define D2S_QUEST_CHECKPOINT_141 NULL
#define D2S_QUEST_CHECKPOINT_142 NULL
#define D2S_QUEST_CHECKPOINT_143 NULL
// Arcane Sanctuary
#define D2S_QUEST_CHECKPOINT_144 NULL
#define D2S_QUEST_CHECKPOINT_145 NULL
#define D2S_QUEST_CHECKPOINT_146 NULL
#define D2S_QUEST_CHECKPOINT_147 NULL
#define D2S_QUEST_CHECKPOINT_148 NULL
#define D2S_QUEST_CHECKPOINT_149 NULL
#define D2S_QUEST_CHECKPOINT_150 NULL
#define D2S_QUEST_CHECKPOINT_151 NULL
#define D2S_QUEST_CHECKPOINT_152 NULL
#define D2S_QUEST_CHECKPOINT_153 NULL
#define D2S_QUEST_CHECKPOINT_154 NULL
#define D2S_QUEST_CHECKPOINT_155 NULL
#define D2S_QUEST_CHECKPOINT_156 NULL
#define D2S_QUEST_CHECKPOINT_157 NULL
#define D2S_QUEST_CHECKPOINT_158 NULL
#define D2S_QUEST_CHECKPOINT_159 NULL
// The Summoner
#define D2S_QUEST_CHECKPOINT_160 NULL
#define D2S_QUEST_CHECKPOINT_161 NULL
#define D2S_QUEST_CHECKPOINT_162 NULL
#define D2S_QUEST_CHECKPOINT_163 NULL
#define D2S_QUEST_CHECKPOINT_164 NULL
#define D2S_QUEST_CHECKPOINT_165 NULL
#define D2S_QUEST_CHECKPOINT_166 NULL
#define D2S_QUEST_CHECKPOINT_167 NULL
#define D2S_QUEST_CHECKPOINT_168 NULL
#define D2S_QUEST_CHECKPOINT_169 NULL
#define D2S_QUEST_CHECKPOINT_170 NULL
#define D2S_QUEST_CHECKPOINT_171 NULL
#define D2S_QUEST_CHECKPOINT_172 NULL
#define D2S_QUEST_CHECKPOINT_173 NULL
#define D2S_QUEST_CHECKPOINT_174 NULL
#define D2S_QUEST_CHECKPOINT_175 NULL
// The Seven Tombs
#define D2S_QUEST_CHECKPOINT_176 NULL
#define D2S_QUEST_CHECKPOINT_177 NULL
#define D2S_QUEST_CHECKPOINT_178 NULL
#define D2S_QUEST_CHECKPOINT_179 "Spoke to Tyrael"
#define D2S_QUEST_CHECKPOINT_180 "Spoke to Jerhyn (after killing Duriel)"
#define D2S_QUEST_CHECKPOINT_181 "Killed Duriel"
#define D2S_QUEST_CHECKPOINT_182 "Atma congratulated you"
#define D2S_QUEST_CHECKPOINT_183 "Warriv congratulated you"
#define D2S_QUEST_CHECKPOINT_184 "Spoke to Drognan"
#define D2S_QUEST_CHECKPOINT_185 "Spoke to Lysander"
#define D2S_QUEST_CHECKPOINT_186 "Spoke to Cain"
#define D2S_QUEST_CHECKPOINT_187 "Spoke to Fara"
#define D2S_QUEST_CHECKPOINT_188 NULL
#define D2S_QUEST_CHECKPOINT_189 NULL
#define D2S_QUEST_CHECKPOINT_190 NULL
#define D2S_QUEST_CHECKPOINT_191 NULL
// Lam Esen's Tome
#define D2S_QUEST_CHECKPOINT_192 NULL
#define D2S_QUEST_CHECKPOINT_193 NULL
#define D2S_QUEST_CHECKPOINT_194 NULL
#define D2S_QUEST_CHECKPOINT_195 NULL
#define D2S_QUEST_CHECKPOINT_196 NULL
#define D2S_QUEST_CHECKPOINT_197 NULL
#define D2S_QUEST_CHECKPOINT_198 NULL
#define D2S_QUEST_CHECKPOINT_199 NULL
#define D2S_QUEST_CHECKPOINT_200 NULL
#define D2S_QUEST_CHECKPOINT_201 NULL
#define D2S_QUEST_CHECKPOINT_202 NULL
#define D2S_QUEST_CHECKPOINT_203 NULL
#define D2S_QUEST_CHECKPOINT_204 NULL
#define D2S_QUEST_CHECKPOINT_205 NULL
#define D2S_QUEST_CHECKPOINT_206 NULL
#define D2S_QUEST_CHECKPOINT_207 NULL
// Khalim's Will
#define D2S_QUEST_CHECKPOINT_208 NULL
#define D2S_QUEST_CHECKPOINT_209 NULL
#define D2S_QUEST_CHECKPOINT_210 NULL
#define D2S_QUEST_CHECKPOINT_211 NULL
#define D2S_QUEST_CHECKPOINT_212 NULL
#define D2S_QUEST_CHECKPOINT_213 NULL
#define D2S_QUEST_CHECKPOINT_214 NULL
#define D2S_QUEST_CHECKPOINT_215 NULL
#define D2S_QUEST_CHECKPOINT_216 NULL
#define D2S_QUEST_CHECKPOINT_217 NULL
#define D2S_QUEST_CHECKPOINT_218 NULL
#define D2S_QUEST_CHECKPOINT_219 NULL
#define D2S_QUEST_CHECKPOINT_220 NULL
#define D2S_QUEST_CHECKPOINT_221 NULL
#define D2S_QUEST_CHECKPOINT_222 NULL
#define D2S_QUEST_CHECKPOINT_223 NULL
// Blade of the Old Religion
#define D2S_QUEST_CHECKPOINT_224 NULL
#define D2S_QUEST_CHECKPOINT_225 NULL
#define D2S_QUEST_CHECKPOINT_226 "Picked the Gidbinn"
#define D2S_QUEST_CHECKPOINT_227 "Hratli asked you to find the Gidbinn"
#define D2S_QUEST_CHECKPOINT_228 NULL
#define D2S_QUEST_CHECKPOINT_229 NULL
#define D2S_QUEST_CHECKPOINT_230 NULL
#define D2S_QUEST_CHECKPOINT_231 NULL
#define D2S_QUEST_CHECKPOINT_232 NULL
#define D2S_QUEST_CHECKPOINT_233 NULL
#define D2S_QUEST_CHECKPOINT_234 NULL
#define D2S_QUEST_CHECKPOINT_235 NULL
#define D2S_QUEST_CHECKPOINT_236 NULL
#define D2S_QUEST_CHECKPOINT_237 NULL
#define D2S_QUEST_CHECKPOINT_238 NULL
#define D2S_QUEST_CHECKPOINT_239 NULL
// The Golden Bird
#define D2S_QUEST_CHECKPOINT_240 NULL
#define D2S_QUEST_CHECKPOINT_241 NULL
#define D2S_QUEST_CHECKPOINT_242 "Spoke to Cain about the Jade Figurine"
#define D2S_QUEST_CHECKPOINT_243 NULL
#define D2S_QUEST_CHECKPOINT_244 "Spoke to Cain about the Golden Bird"
// This is cleared when you drink it, to avoid players from cloning the item and drinking it more than once
#define D2S_QUEST_CHECKPOINT_245 "Alkor gave you the Potion of Life"
#define D2S_QUEST_CHECKPOINT_246 "Found the Jade Figurine"
#define D2S_QUEST_CHECKPOINT_247 NULL
#define D2S_QUEST_CHECKPOINT_248 NULL
#define D2S_QUEST_CHECKPOINT_249 NULL
#define D2S_QUEST_CHECKPOINT_250 NULL
#define D2S_QUEST_CHECKPOINT_251 NULL
#define D2S_QUEST_CHECKPOINT_252 NULL
#define D2S_QUEST_CHECKPOINT_253 NULL
#define D2S_QUEST_CHECKPOINT_254 NULL
#define D2S_QUEST_CHECKPOINT_255 NULL
// The Blackened Temple
#define D2S_QUEST_CHECKPOINT_256 NULL
#define D2S_QUEST_CHECKPOINT_257 NULL
#define D2S_QUEST_CHECKPOINT_258 NULL
#define D2S_QUEST_CHECKPOINT_259 NULL
#define D2S_QUEST_CHECKPOINT_260 NULL
#define D2S_QUEST_CHECKPOINT_261 NULL
#define D2S_QUEST_CHECKPOINT_262 NULL
#define D2S_QUEST_CHECKPOINT_263 NULL
#define D2S_QUEST_CHECKPOINT_264 NULL
#define D2S_QUEST_CHECKPOINT_265 NULL
#define D2S_QUEST_CHECKPOINT_266 NULL
#define D2S_QUEST_CHECKPOINT_267 NULL
#define D2S_QUEST_CHECKPOINT_268 NULL
#define D2S_QUEST_CHECKPOINT_269 NULL
#define D2S_QUEST_CHECKPOINT_270 NULL
#define D2S_QUEST_CHECKPOINT_271 NULL
// The Guardian
#define D2S_QUEST_CHECKPOINT_272 NULL
#define D2S_QUEST_CHECKPOINT_273 NULL
#define D2S_QUEST_CHECKPOINT_274 NULL
#define D2S_QUEST_CHECKPOINT_275 NULL
#define D2S_QUEST_CHECKPOINT_276 NULL
#define D2S_QUEST_CHECKPOINT_277 NULL
#define D2S_QUEST_CHECKPOINT_278 NULL
#define D2S_QUEST_CHECKPOINT_279 NULL
#define D2S_QUEST_CHECKPOINT_280 NULL
#define D2S_QUEST_CHECKPOINT_281 NULL
#define D2S_QUEST_CHECKPOINT_282 NULL
#define D2S_QUEST_CHECKPOINT_283 NULL
#define D2S_QUEST_CHECKPOINT_284 NULL
#define D2S_QUEST_CHECKPOINT_285 NULL
#define D2S_QUEST_CHECKPOINT_286 NULL
#define D2S_QUEST_CHECKPOINT_287 NULL
// The Fallen Angel
#define D2S_QUEST_CHECKPOINT_288 NULL
#define D2S_QUEST_CHECKPOINT_289 NULL
#define D2S_QUEST_CHECKPOINT_290 NULL
#define D2S_QUEST_CHECKPOINT_291 NULL
#define D2S_QUEST_CHECKPOINT_292 NULL
#define D2S_QUEST_CHECKPOINT_293 NULL
#define D2S_QUEST_CHECKPOINT_294 NULL
#define D2S_QUEST_CHECKPOINT_295 NULL
#define D2S_QUEST_CHECKPOINT_296 NULL
#define D2S_QUEST_CHECKPOINT_297 NULL
#define D2S_QUEST_CHECKPOINT_298 NULL
#define D2S_QUEST_CHECKPOINT_299 NULL
#define D2S_QUEST_CHECKPOINT_300 NULL
#define D2S_QUEST_CHECKPOINT_301 NULL
#define D2S_QUEST_CHECKPOINT_302 NULL
#define D2S_QUEST_CHECKPOINT_303 NULL
// Terror's End
#define D2S_QUEST_CHECKPOINT_304 NULL
#define D2S_QUEST_CHECKPOINT_305 NULL
#define D2S_QUEST_CHECKPOINT_306 NULL
#define D2S_QUEST_CHECKPOINT_307 NULL
#define D2S_QUEST_CHECKPOINT_308 NULL
#define D2S_QUEST_CHECKPOINT_309 NULL
#define D2S_QUEST_CHECKPOINT_310 NULL
#define D2S_QUEST_CHECKPOINT_311 NULL
#define D2S_QUEST_CHECKPOINT_312 NULL
#define D2S_QUEST_CHECKPOINT_313 NULL
#define D2S_QUEST_CHECKPOINT_314 NULL
#define D2S_QUEST_CHECKPOINT_315 NULL
#define D2S_QUEST_CHECKPOINT_316 NULL
#define D2S_QUEST_CHECKPOINT_317 NULL
#define D2S_QUEST_CHECKPOINT_318 NULL
#define D2S_QUEST_CHECKPOINT_319 NULL
// Hell's Forge
#define D2S_QUEST_CHECKPOINT_320 NULL
#define D2S_QUEST_CHECKPOINT_321 NULL
#define D2S_QUEST_CHECKPOINT_322 NULL
#define D2S_QUEST_CHECKPOINT_323 NULL
#define D2S_QUEST_CHECKPOINT_324 NULL
#define D2S_QUEST_CHECKPOINT_325 NULL
#define D2S_QUEST_CHECKPOINT_326 NULL
#define D2S_QUEST_CHECKPOINT_327 NULL
#define D2S_QUEST_CHECKPOINT_328 NULL
#define D2S_QUEST_CHECKPOINT_329 NULL
#define D2S_QUEST_CHECKPOINT_330 NULL
#define D2S_QUEST_CHECKPOINT_331 NULL
#define D2S_QUEST_CHECKPOINT_332 NULL
#define D2S_QUEST_CHECKPOINT_333 NULL
#define D2S_QUEST_CHECKPOINT_334 NULL
#define D2S_QUEST_CHECKPOINT_335 NULL
// Siege on Harrogath
#define D2S_QUEST_CHECKPOINT_336 NULL
#define D2S_QUEST_CHECKPOINT_337 NULL
#define D2S_QUEST_CHECKPOINT_338 NULL
// Apparently, this one is cleared after you kill him AND speak to Larzuk, at which point, bit 5 is set
#define D2S_QUEST_CHECKPOINT_339 "Found Shenk the Overseer"
#define D2S_QUEST_CHECKPOINT_340 NULL
#define D2S_QUEST_CHECKPOINT_341 "Larzuk offers to socket an item"
#define D2S_QUEST_CHECKPOINT_342 NULL
#define D2S_QUEST_CHECKPOINT_343 NULL
#define D2S_QUEST_CHECKPOINT_344 NULL
#define D2S_QUEST_CHECKPOINT_345 NULL
#define D2S_QUEST_CHECKPOINT_346 NULL
#define D2S_QUEST_CHECKPOINT_347 NULL
#define D2S_QUEST_CHECKPOINT_348 NULL
#define D2S_QUEST_CHECKPOINT_349 NULL
#define D2S_QUEST_CHECKPOINT_350 NULL
#define D2S_QUEST_CHECKPOINT_351 NULL
// Rescue on Mount Arreat
#define D2S_QUEST_CHECKPOINT_352 NULL
#define D2S_QUEST_CHECKPOINT_353 NULL
#define D2S_QUEST_CHECKPOINT_354 NULL
#define D2S_QUEST_CHECKPOINT_355 NULL
#define D2S_QUEST_CHECKPOINT_356 NULL
#define D2S_QUEST_CHECKPOINT_357 NULL
#define D2S_QUEST_CHECKPOINT_358 NULL
#define D2S_QUEST_CHECKPOINT_359 NULL
#define D2S_QUEST_CHECKPOINT_360 NULL
#define D2S_QUEST_CHECKPOINT_361 NULL
#define D2S_QUEST_CHECKPOINT_362 NULL
#define D2S_QUEST_CHECKPOINT_363 NULL
#define D2S_QUEST_CHECKPOINT_364 NULL
#define D2S_QUEST_CHECKPOINT_365 NULL
#define D2S_QUEST_CHECKPOINT_366 NULL
#define D2S_QUEST_CHECKPOINT_367 NULL
// Prison of Ice
#define D2S_QUEST_CHECKPOINT_368 NULL
#define D2S_QUEST_CHECKPOINT_369 NULL
#define D2S_QUEST_CHECKPOINT_370 NULL
#define D2S_QUEST_CHECKPOINT_371 NULL
#define D2S_QUEST_CHECKPOINT_372 NULL
#define D2S_QUEST_CHECKPOINT_373 NULL
#define D2S_QUEST_CHECKPOINT_374 NULL
// This is necessary to correctly calculate the player's resistances, as these are not stored anywhere,
// but determined from current equipment and this bit
#define D2S_QUEST_CHECKPOINT_375 "You read the Scroll of Resistance"
#define D2S_QUEST_CHECKPOINT_376 "Rescued Anya and talked to Malah"
#define D2S_QUEST_CHECKPOINT_377 NULL
#define D2S_QUEST_CHECKPOINT_378 NULL
#define D2S_QUEST_CHECKPOINT_379 NULL
#define D2S_QUEST_CHECKPOINT_380 NULL
#define D2S_QUEST_CHECKPOINT_381 NULL
#define D2S_QUEST_CHECKPOINT_382 NULL
#define D2S_QUEST_CHECKPOINT_383 NULL
// Betrayal of Harrogath
#define D2S_QUEST_CHECKPOINT_384 NULL
#define D2S_QUEST_CHECKPOINT_385 NULL
#define D2S_QUEST_CHECKPOINT_386 NULL
#define D2S_QUEST_CHECKPOINT_387 NULL
#define D2S_QUEST_CHECKPOINT_388 "Anya offers to personalise an item for you"
#define D2S_QUEST_CHECKPOINT_389 NULL
#define D2S_QUEST_CHECKPOINT_390 NULL
#define D2S_QUEST_CHECKPOINT_391 NULL
#define D2S_QUEST_CHECKPOINT_392 NULL
#define D2S_QUEST_CHECKPOINT_393 NULL
#define D2S_QUEST_CHECKPOINT_394 NULL
#define D2S_QUEST_CHECKPOINT_395 NULL
#define D2S_QUEST_CHECKPOINT_396 NULL
#define D2S_QUEST_CHECKPOINT_397 NULL
#define D2S_QUEST_CHECKPOINT_398 NULL
#define D2S_QUEST_CHECKPOINT_399 NULL
// Rite of Passage
#define D2S_QUEST_CHECKPOINT_400 NULL
#define D2S_QUEST_CHECKPOINT_401 NULL
#define D2S_QUEST_CHECKPOINT_402 NULL
#define D2S_QUEST_CHECKPOINT_403 NULL
#define D2S_QUEST_CHECKPOINT_404 NULL
#define D2S_QUEST_CHECKPOINT_405 NULL
#define D2S_QUEST_CHECKPOINT_406 NULL
#define D2S_QUEST_CHECKPOINT_407 NULL
#define D2S_QUEST_CHECKPOINT_408 NULL
#define D2S_QUEST_CHECKPOINT_409 NULL
#define D2S_QUEST_CHECKPOINT_410 NULL
#define D2S_QUEST_CHECKPOINT_411 NULL
#define D2S_QUEST_CHECKPOINT_412 NULL
#define D2S_QUEST_CHECKPOINT_413 NULL
#define D2S_QUEST_CHECKPOINT_414 NULL
#define D2S_QUEST_CHECKPOINT_415 NULL
// Eve of Destruction
#define D2S_QUEST_CHECKPOINT_416 NULL
#define D2S_QUEST_CHECKPOINT_417 NULL
#define D2S_QUEST_CHECKPOINT_418 NULL
#define D2S_QUEST_CHECKPOINT_419 NULL
#define D2S_QUEST_CHECKPOINT_420 "Larzuk congratulated you"
#define D2S_QUEST_CHECKPOINT_421 "Cain congratulated you"
#define D2S_QUEST_CHECKPOINT_422 "Malah congratulated you"
#define D2S_QUEST_CHECKPOINT_423 "Spoke to Tyrael"
#define D2S_QUEST_CHECKPOINT_424 "Spoke to Qual-Kehk"
#define D2S_QUEST_CHECKPOINT_425 "Spoke to Anya"
#define D2S_QUEST_CHECKPOINT_426 NULL
#define D2S_QUEST_CHECKPOINT_427 NULL
#define D2S_QUEST_CHECKPOINT_428 NULL
#define D2S_QUEST_CHECKPOINT_429 NULL
#define D2S_QUEST_CHECKPOINT_430 NULL
#define D2S_QUEST_CHECKPOINT_431 NULL

// Waypoints
#define D2S_WAYPOINT_0 "Rogue Encampment"
#define D2S_WAYPOINT_1 "Cold Plains"
#define D2S_WAYPOINT_2 "Stony Field"
#define D2S_WAYPOINT_3 "Dark Wood"
#define D2S_WAYPOINT_4 "Black Marsh"
#define D2S_WAYPOINT_5 "Outer Cloister"
#define D2S_WAYPOINT_6 "Jail Level 1"
#define D2S_WAYPOINT_7 "Inner Cloister"
#define D2S_WAYPOINT_8 "Catacombs Level 2"
#define D2S_WAYPOINT_9 "Lut Gholein"
#define D2S_WAYPOINT_10 "Sewers Level 2"
#define D2S_WAYPOINT_11 "Dry Hills"
#define D2S_WAYPOINT_12 "Halls of the Dead Level 2"
#define D2S_WAYPOINT_13 "Far Oasis"
#define D2S_WAYPOINT_14 "Lost City"
#define D2S_WAYPOINT_15 "Palace Cellar Level 1"
#define D2S_WAYPOINT_16 "Arcane Sanctuary"
#define D2S_WAYPOINT_17 "Canyon of the Magi"
#define D2S_WAYPOINT_18 "Kurast Docks"
#define D2S_WAYPOINT_19 "Spider Forest"
#define D2S_WAYPOINT_20 "Great Marsh"
#define D2S_WAYPOINT_21 "Flayer Jungle"
#define D2S_WAYPOINT_22 "Lower Kurast"
#define D2S_WAYPOINT_23 "Kurast Bazaar"
#define D2S_WAYPOINT_24 "Upper Kurast"
#define D2S_WAYPOINT_25 "Travincal"
#define D2S_WAYPOINT_26 "Durance of Hate Level 2"
#define D2S_WAYPOINT_27 "Pandemonium Fortress"
#define D2S_WAYPOINT_28 "City of the Damned"
#define D2S_WAYPOINT_29 "River of Flames"
#define D2S_WAYPOINT_30 "Harrogath"
#define D2S_WAYPOINT_31 "Frigid Highlands"
#define D2S_WAYPOINT_32 "Arreat Plateau"
#define D2S_WAYPOINT_33 "Crystalline Passage"
#define D2S_WAYPOINT_34 "Halls of Pain"
#define D2S_WAYPOINT_35 "Glacial Trail"
#define D2S_WAYPOINT_36 "Frozen Tundra"
#define D2S_WAYPOINT_37 "The Ancient's Way"
#define D2S_WAYPOINT_38 "Worldstone Keep Level 2"

// Item identifiers
#define D2S_ITEMDATA_IDENTIFIER_CAP                         "cap "
#define D2S_ITEMDATA_IDENTIFIER_WAR_HAT                     "xap "
#define D2S_ITEMDATA_IDENTIFIER_SHAKO                       "uap "
#define D2S_ITEMDATA_IDENTIFIER_SKULL_CAP                   "skp "
#define D2S_ITEMDATA_IDENTIFIER_SALLET                      "xkp "
#define D2S_ITEMDATA_IDENTIFIER_HYDRASKULL                  "ukp "
#define D2S_ITEMDATA_IDENTIFIER_HELM                        "hlm "
#define D2S_ITEMDATA_IDENTIFIER_CASQUE                      "xlm "
#define D2S_ITEMDATA_IDENTIFIER_ARMET                       "ulm "
#define D2S_ITEMDATA_IDENTIFIER_FULL_HELM                   "fhl "
#define D2S_ITEMDATA_IDENTIFIER_BASINET                     "xhl "
#define D2S_ITEMDATA_IDENTIFIER_GIANT_CONCH                 "uhl "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_HELM                  "ghm "
#define D2S_ITEMDATA_IDENTIFIER_WINGED_HELM                 "xhm "
#define D2S_ITEMDATA_IDENTIFIER_SPIRED_HELM                 "uhm "
#define D2S_ITEMDATA_IDENTIFIER_CROWN                       "crn "
#define D2S_ITEMDATA_IDENTIFIER_GRAND_CROWN                 "xrn "
#define D2S_ITEMDATA_IDENTIFIER_CORONA                      "urn "
#define D2S_ITEMDATA_IDENTIFIER_MASK                        "msk "
#define D2S_ITEMDATA_IDENTIFIER_DEATH_MASK                  "xsk "
#define D2S_ITEMDATA_IDENTIFIER_DEMONHEAD                   "usk "
#define D2S_ITEMDATA_IDENTIFIER_BONE_HELM                   "bhm "
#define D2S_ITEMDATA_IDENTIFIER_GRIM_HELM                   "xh9 "
#define D2S_ITEMDATA_IDENTIFIER_BONE_VISAGE                 "uh9 "
#define D2S_ITEMDATA_IDENTIFIER_QUILTED_ARMOR               "qui "
#define D2S_ITEMDATA_IDENTIFIER_GHOST_ARMOR                 "xui "
#define D2S_ITEMDATA_IDENTIFIER_DUSK_SHROUD                 "uui "
#define D2S_ITEMDATA_IDENTIFIER_LEATHER_ARMOR               "lea "
#define D2S_ITEMDATA_IDENTIFIER_SERPENTSKIN                 "xea "
#define D2S_ITEMDATA_IDENTIFIER_WYRMHIDE                    "uea "
#define D2S_ITEMDATA_IDENTIFIER_HARD_LEATHER                "hla "
#define D2S_ITEMDATA_IDENTIFIER_DEMONHIDE_ARMOR             "xla "
#define D2S_ITEMDATA_IDENTIFIER_SCARAB_HUSK                 "ula "
#define D2S_ITEMDATA_IDENTIFIER_STUDDED_LEATHER             "stu "
#define D2S_ITEMDATA_IDENTIFIER_TRELLISED_ARMOR             "xtu "
#define D2S_ITEMDATA_IDENTIFIER_WIRE_FLEECE                 "utu "
#define D2S_ITEMDATA_IDENTIFIER_RING_MAIL                   "rng "
#define D2S_ITEMDATA_IDENTIFIER_LINKED_MAIL                 "xng "
#define D2S_ITEMDATA_IDENTIFIER_DIAMOND_MAIL                "ung "
#define D2S_ITEMDATA_IDENTIFIER_SCALE_MAIL                  "scl "
#define D2S_ITEMDATA_IDENTIFIER_TIGULATED_MAIL              "xcl "
#define D2S_ITEMDATA_IDENTIFIER_LORICATED_MAIL              "ucl "
#define D2S_ITEMDATA_IDENTIFIER_CHAIN_MAIL                  "chn "
#define D2S_ITEMDATA_IDENTIFIER_MESH_ARMOR                  "xhn "
#define D2S_ITEMDATA_IDENTIFIER_BONEWEAVE                   "uhn "
#define D2S_ITEMDATA_IDENTIFIER_BREAST_PLATE                "brs "
#define D2S_ITEMDATA_IDENTIFIER_CUIRASS                     "xrs "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_HAUBERK               "urs "
#define D2S_ITEMDATA_IDENTIFIER_SPLINT_MAIL                 "spl "
#define D2S_ITEMDATA_IDENTIFIER_RUSSET_ARMOR                "xpl "
#define D2S_ITEMDATA_IDENTIFIER_BALROG_SKIN                 "upl "
#define D2S_ITEMDATA_IDENTIFIER_PLATE_MAIL                  "plt "
#define D2S_ITEMDATA_IDENTIFIER_TEMPLAR_COAT                "xlt "
#define D2S_ITEMDATA_IDENTIFIER_HELLFORGE_PLATE             "ult "
#define D2S_ITEMDATA_IDENTIFIER_FIELD_PLATE                 "fld "
#define D2S_ITEMDATA_IDENTIFIER_SHARKTOOTH                  "xld "
#define D2S_ITEMDATA_IDENTIFIER_KRAKEN_SHELL                "uld "
#define D2S_ITEMDATA_IDENTIFIER_GOTHIC_PLATE                "gth "
#define D2S_ITEMDATA_IDENTIFIER_EMBOSSED_PLATE              "xth "
#define D2S_ITEMDATA_IDENTIFIER_LACQUERED_PLATE             "uth "
#define D2S_ITEMDATA_IDENTIFIER_FULL_PLATE_MAIL             "ful "
#define D2S_ITEMDATA_IDENTIFIER_CHAOS_ARMOR                 "xul "
#define D2S_ITEMDATA_IDENTIFIER_SHADOW_PLATE                "uul "
#define D2S_ITEMDATA_IDENTIFIER_ANCIENT_ARMOR               "aar "
#define D2S_ITEMDATA_IDENTIFIER_ORNATE_ARMOR                "xar "
#define D2S_ITEMDATA_IDENTIFIER_SACRED_ARMOR                "uar "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_PLATE                 "ltp "
#define D2S_ITEMDATA_IDENTIFIER_MAGE_PLATE                  "xtp "
#define D2S_ITEMDATA_IDENTIFIER_ARCHON_PLATE                "utp "
#define D2S_ITEMDATA_IDENTIFIER_BUCKLER                     "buc "
#define D2S_ITEMDATA_IDENTIFIER_DEFENDER                    "xuc "
#define D2S_ITEMDATA_IDENTIFIER_HEATER                      "uuc "
#define D2S_ITEMDATA_IDENTIFIER_SMALL_SHIELD                "sml "
#define D2S_ITEMDATA_IDENTIFIER_ROUND_SHIELD                "xml "
#define D2S_ITEMDATA_IDENTIFIER_LUNA                        "uml "
#define D2S_ITEMDATA_IDENTIFIER_LARGE_SHIELD                "lrg "
#define D2S_ITEMDATA_IDENTIFIER_SCUTUM                      "xrg "
#define D2S_ITEMDATA_IDENTIFIER_HYPERION                    "urg "
#define D2S_ITEMDATA_IDENTIFIER_KITE_SHIELD                 "kit "
#define D2S_ITEMDATA_IDENTIFIER_DRAGON_SHIELD               "xit "
#define D2S_ITEMDATA_IDENTIFIER_MONARCH                     "uit "
#define D2S_ITEMDATA_IDENTIFIER_TOWER_SHIELD                "tow "
#define D2S_ITEMDATA_IDENTIFIER_PAVISE                      "xow "
#define D2S_ITEMDATA_IDENTIFIER_AEGIS                       "uow "
#define D2S_ITEMDATA_IDENTIFIER_GOTHIC_SHIELD               "gts "
#define D2S_ITEMDATA_IDENTIFIER_ANCIENT_SHIELD              "xts "
#define D2S_ITEMDATA_IDENTIFIER_WARD                        "uts "
#define D2S_ITEMDATA_IDENTIFIER_BONE_SHIELD                 "bsh "
#define D2S_ITEMDATA_IDENTIFIER_GRIM_SHIELD                 "xsh "
#define D2S_ITEMDATA_IDENTIFIER_TROLL_NEST                  "ush "
#define D2S_ITEMDATA_IDENTIFIER_SPIKED_SHIELD               "spk "
#define D2S_ITEMDATA_IDENTIFIER_BARBED_SHIELD               "xpk "
#define D2S_ITEMDATA_IDENTIFIER_BLADE_BARRIER               "upk "
#define D2S_ITEMDATA_IDENTIFIER_LEATHER_GLOVES              "lgl "
#define D2S_ITEMDATA_IDENTIFIER_DEMONHIDE_GLOVE             "xlg "
#define D2S_ITEMDATA_IDENTIFIER_BRAMBLE_MITTS               "ulg "
#define D2S_ITEMDATA_IDENTIFIER_HEAVY_GLOVES                "vgl "
#define D2S_ITEMDATA_IDENTIFIER_SHARKSKIN_GLOVE             "xvg "
#define D2S_ITEMDATA_IDENTIFIER_VAMPIREBONE_GLOVES          "uvg "
#define D2S_ITEMDATA_IDENTIFIER_CHAIN_GLOVES                "mgl "
#define D2S_ITEMDATA_IDENTIFIER_HEAVY_BRACERS               "xmg "
#define D2S_ITEMDATA_IDENTIFIER_VAMBRACES                   "umg "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_GAUNTLETS             "tgl "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_GAUNTLET             "xtg "
#define D2S_ITEMDATA_IDENTIFIER_CRUSADER_GAUNTLETS          "utg "
#define D2S_ITEMDATA_IDENTIFIER_GAUNTLETS                   "hgl "
#define D2S_ITEMDATA_IDENTIFIER_WAR_GAUNTLETS               "xhg "
#define D2S_ITEMDATA_IDENTIFIER_OGRE_GAUNTLETS              "uhg "
#define D2S_ITEMDATA_IDENTIFIER_BOOTS                       "lbt "
#define D2S_ITEMDATA_IDENTIFIER_DEMONHIDE_BOOTS             "xlb "
#define D2S_ITEMDATA_IDENTIFIER_WYRMHIDE_BOOTS              "ulb "
#define D2S_ITEMDATA_IDENTIFIER_HEAVY_BOOTS                 "vbt "
#define D2S_ITEMDATA_IDENTIFIER_SHARKSKIN_BOOTS             "xvb "
#define D2S_ITEMDATA_IDENTIFIER_SCARABSHELL_BOOTS           "uvb "
#define D2S_ITEMDATA_IDENTIFIER_CHAIN_BOOTS                 "mbt "
#define D2S_ITEMDATA_IDENTIFIER_MESH_BOOTS                  "xmb "
#define D2S_ITEMDATA_IDENTIFIER_BONEWEAVE_BOOTS             "umb "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_PLATE                 "tbt "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_BOOTS                "xtb "
#define D2S_ITEMDATA_IDENTIFIER_MIRRORED_BOOTS              "utb "
#define D2S_ITEMDATA_IDENTIFIER_GREAVES                     "hbt "
#define D2S_ITEMDATA_IDENTIFIER_WAR_BOOTS                   "xhb "
#define D2S_ITEMDATA_IDENTIFIER_MYRMIDON_GREAVE             "uhb "
#define D2S_ITEMDATA_IDENTIFIER_SASH                        "lbl "
#define D2S_ITEMDATA_IDENTIFIER_DEMONHIDE_SASH              "zlb "
#define D2S_ITEMDATA_IDENTIFIER_SPIDERWEB_SASH              "ulc "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_BELT                  "vbl "
#define D2S_ITEMDATA_IDENTIFIER_SHARKSKIN_BELT              "zvb "
#define D2S_ITEMDATA_IDENTIFIER_VAMPIREFANG_BELT            "uvc "
#define D2S_ITEMDATA_IDENTIFIER_BELT                        "mbl "
#define D2S_ITEMDATA_IDENTIFIER_MESH_BELT                   "zmb "
#define D2S_ITEMDATA_IDENTIFIER_MITHRIL_COIL                "umc "
#define D2S_ITEMDATA_IDENTIFIER_HEAVY_BELT                  "tbl "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_BELT                 "ztb "
#define D2S_ITEMDATA_IDENTIFIER_TROLL_BELT                  "utc "
#define D2S_ITEMDATA_IDENTIFIER_PLATED_BELT                 "hbl "
#define D2S_ITEMDATA_IDENTIFIER_WAR_BELT                    "zhb "
#define D2S_ITEMDATA_IDENTIFIER_COLOSSUS_GIRDLE             "uhc "
#define D2S_ITEMDATA_IDENTIFIER_WOLF_HEAD                   "dr1 "
#define D2S_ITEMDATA_IDENTIFIER_ALPHA_HELM                  "dr6 "
#define D2S_ITEMDATA_IDENTIFIER_BLOOD_SPIRIT                "drb "
#define D2S_ITEMDATA_IDENTIFIER_HAWK_HELM                   "dr2 "
#define D2S_ITEMDATA_IDENTIFIER_GRIFFON_HEADDRESS           "dr7 "
#define D2S_ITEMDATA_IDENTIFIER_SUN_SPIRIT                  "drc "
#define D2S_ITEMDATA_IDENTIFIER_ANTLERS                     "dr3 "
#define D2S_ITEMDATA_IDENTIFIER_HUNTERS_GUISE           "dr8 "
#define D2S_ITEMDATA_IDENTIFIER_EARTH_SPIRIT                "drd "
#define D2S_ITEMDATA_IDENTIFIER_FALCON_MASK                 "dr4 "
#define D2S_ITEMDATA_IDENTIFIER_SACRED_FEATHERS             "dr9 "
#define D2S_ITEMDATA_IDENTIFIER_SKY_SPIRIT                  "dre "
#define D2S_ITEMDATA_IDENTIFIER_SPIRIT_MASK                 "dr5 "
#define D2S_ITEMDATA_IDENTIFIER_TOTEMIC_MASK                "dra "
#define D2S_ITEMDATA_IDENTIFIER_DREAM_SPIRIT                "drf "
#define D2S_ITEMDATA_IDENTIFIER_JAWBONE_CAP                 "ba1 "
#define D2S_ITEMDATA_IDENTIFIER_JAWBONE_VISOR               "ba6 "
#define D2S_ITEMDATA_IDENTIFIER_CARNAGE_HELM                "bab "
#define D2S_ITEMDATA_IDENTIFIER_FANGED_HELM                 "ba2 "
#define D2S_ITEMDATA_IDENTIFIER_LION_HELM                   "ba7 "
#define D2S_ITEMDATA_IDENTIFIER_FURY_VISOR                  "bac "
#define D2S_ITEMDATA_IDENTIFIER_HORNED_HELM                 "ba3 "
#define D2S_ITEMDATA_IDENTIFIER_RAGE_MASK                   "ba8 "
#define D2S_ITEMDATA_IDENTIFIER_DESTROYER_HELM              "bad "
#define D2S_ITEMDATA_IDENTIFIER_ASSUALT_HELMET              "ba4 "
#define D2S_ITEMDATA_IDENTIFIER_SAVAGE_HELMET               "ba9 "
#define D2S_ITEMDATA_IDENTIFIER_CONQUEROR_CROWN             "bae "
#define D2S_ITEMDATA_IDENTIFIER_AVENGER_GUARD               "ba5 "
#define D2S_ITEMDATA_IDENTIFIER_SLAYER_GUARD                "baa "
#define D2S_ITEMDATA_IDENTIFIER_GUARDIAN_CROWN              "baf "
#define D2S_ITEMDATA_IDENTIFIER_TARGE                       "pa1 "
#define D2S_ITEMDATA_IDENTIFIER_AKARAN_TARGE                "pa6 "
#define D2S_ITEMDATA_IDENTIFIER_SACRED_TARGE                "pab "
#define D2S_ITEMDATA_IDENTIFIER_RONDACHE                    "pa2 "
#define D2S_ITEMDATA_IDENTIFIER_AKARAN_RONDACHE             "pa7 "
#define D2S_ITEMDATA_IDENTIFIER_SACRED_RONDACHE             "pac "
#define D2S_ITEMDATA_IDENTIFIER_HERALDIC_SHIELD             "pa3 "
#define D2S_ITEMDATA_IDENTIFIER_PROTECTOR_SHLD              "pa8 "
#define D2S_ITEMDATA_IDENTIFIER_KURAST_SHIELD               "pad "
#define D2S_ITEMDATA_IDENTIFIER_AERIN_SHIELD                "pa4 "
#define D2S_ITEMDATA_IDENTIFIER_GUILDED_SHIELD              "pa9 "
#define D2S_ITEMDATA_IDENTIFIER_ZAKARUM_SHIELD              "pae "
#define D2S_ITEMDATA_IDENTIFIER_CROWN_SHIELD                "pa5 "
#define D2S_ITEMDATA_IDENTIFIER_ROYAL_SHIELD                "paa "
#define D2S_ITEMDATA_IDENTIFIER_VORTEX_SHIELD               "paf "
#define D2S_ITEMDATA_IDENTIFIER_PRESERVED_HEAD              "ne1 "
#define D2S_ITEMDATA_IDENTIFIER_MUMMIFIED_TRPHY             "ne6 "
#define D2S_ITEMDATA_IDENTIFIER_MINION_SKULL                "neb "
#define D2S_ITEMDATA_IDENTIFIER_ZOMBIE_HEAD                 "ne2 "
#define D2S_ITEMDATA_IDENTIFIER_FETISH_TROPHY               "ne7 "
#define D2S_ITEMDATA_IDENTIFIER_HELLSPAWN_SKULL             "nec "
#define D2S_ITEMDATA_IDENTIFIER_UNRAVELLER_HEAD             "ne3 "
#define D2S_ITEMDATA_IDENTIFIER_SEXTON_TROPHY               "ne8 "
#define D2S_ITEMDATA_IDENTIFIER_OVERSEER_SKULL              "ned "
#define D2S_ITEMDATA_IDENTIFIER_GARGOYLE_HEAD               "ne4 "
#define D2S_ITEMDATA_IDENTIFIER_CANTOR_TROPHY               "ne9 "
#define D2S_ITEMDATA_IDENTIFIER_SUCCUBUS_SKULL              "nee "
#define D2S_ITEMDATA_IDENTIFIER_DEMON_HEAD                  "ne5 "
#define D2S_ITEMDATA_IDENTIFIER_HEIROPHANT_TRPHY            "nea "
#define D2S_ITEMDATA_IDENTIFIER_BLOODLORD_SKULL             "nef "
#define D2S_ITEMDATA_IDENTIFIER_HAND_AXE                    "hax "
#define D2S_ITEMDATA_IDENTIFIER_HATCHET                     "9ha "
#define D2S_ITEMDATA_IDENTIFIER_TOMAHAWK                    "7ha "
#define D2S_ITEMDATA_IDENTIFIER_AXE                         "axe "
#define D2S_ITEMDATA_IDENTIFIER_CLEAVER                     "9ax "
#define D2S_ITEMDATA_IDENTIFIER_SMALL_CRESCENT              "7ax "
#define D2S_ITEMDATA_IDENTIFIER_DOUBLE_AXE                  "2ax "
#define D2S_ITEMDATA_IDENTIFIER_TWIN_AXE                    "92a "
#define D2S_ITEMDATA_IDENTIFIER_ETTIN_AXE                   "72a "
#define D2S_ITEMDATA_IDENTIFIER_MILITARY_PICK               "mpi "
#define D2S_ITEMDATA_IDENTIFIER_CROWBILL                    "9mp "
#define D2S_ITEMDATA_IDENTIFIER_WAR_SPIKE                   "7mp "
#define D2S_ITEMDATA_IDENTIFIER_WAR_AXE                     "wax "
#define D2S_ITEMDATA_IDENTIFIER_NAGA                        "9wa "
#define D2S_ITEMDATA_IDENTIFIER_BERSERKER_AXE               "7wa "
#define D2S_ITEMDATA_IDENTIFIER_LARGE_AXE                   "lax "
#define D2S_ITEMDATA_IDENTIFIER_MILITARY_AXE                "9la "
#define D2S_ITEMDATA_IDENTIFIER_FERAL_AXE                   "7la "
#define D2S_ITEMDATA_IDENTIFIER_BROAD_AXE                   "bax "
#define D2S_ITEMDATA_IDENTIFIER_BEARDED_AXE                 "9ba "
#define D2S_ITEMDATA_IDENTIFIER_SILVER_EDGED_AX             "7ba "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_AXE                  "btx "
#define D2S_ITEMDATA_IDENTIFIER_TABAR                       "9bt "
#define D2S_ITEMDATA_IDENTIFIER_DECAPITATOR                 "7bt "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_AXE                   "gax "
#define D2S_ITEMDATA_IDENTIFIER_GOTHIC_AXE                  "9ga "
#define D2S_ITEMDATA_IDENTIFIER_CHAMPION_AXE                "7ga "
#define D2S_ITEMDATA_IDENTIFIER_GIANT_AXE                   "gix "
#define D2S_ITEMDATA_IDENTIFIER_ANCIENT_AXE                 "9gi "
#define D2S_ITEMDATA_IDENTIFIER_GLORIOUS_AXE                "7gi "
#define D2S_ITEMDATA_IDENTIFIER_CLUB                        "clb "
#define D2S_ITEMDATA_IDENTIFIER_CUDGEL                      "9cl "
#define D2S_ITEMDATA_IDENTIFIER_TRUNCHEON                   "7cl "
#define D2S_ITEMDATA_IDENTIFIER_SPIKED_CLUB                 "spc "
#define D2S_ITEMDATA_IDENTIFIER_BARBED_CLUB                 "9sp "
#define D2S_ITEMDATA_IDENTIFIER_TYRANT_CLUB                 "7sp "
#define D2S_ITEMDATA_IDENTIFIER_MACE                        "mac "
#define D2S_ITEMDATA_IDENTIFIER_FLANGED_MACE                "9ma "
#define D2S_ITEMDATA_IDENTIFIER_REINFORCED_MACE             "7ma "
#define D2S_ITEMDATA_IDENTIFIER_MORNING_STAR                "mst "
#define D2S_ITEMDATA_IDENTIFIER_JAGGED_STAR                 "9mt "
#define D2S_ITEMDATA_IDENTIFIER_DEVIL_STAR                  "7mf "
#define D2S_ITEMDATA_IDENTIFIER_FLAIL                       "fla "
#define D2S_ITEMDATA_IDENTIFIER_KNOUT                       "9fl "
#define D2S_ITEMDATA_IDENTIFIER_SCOURGE                     "7fl "
#define D2S_ITEMDATA_IDENTIFIER_WAR_HAMMER                  "whm "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_HAMMER               "9wh "
#define D2S_ITEMDATA_IDENTIFIER_LEGENDARY_MALLET            "7wh "
#define D2S_ITEMDATA_IDENTIFIER_MAUL                        "mau "
#define D2S_ITEMDATA_IDENTIFIER_WAR_CLUB                    "9m9 "
#define D2S_ITEMDATA_IDENTIFIER_OGRE_MAUL                   "7m7 "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_MAUL                  "gma "
#define D2S_ITEMDATA_IDENTIFIER_MARTEL_DE_FER               "9gm "
#define D2S_ITEMDATA_IDENTIFIER_THUNDER_MAUL                "7gm "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_SWORD                 "ssd "
#define D2S_ITEMDATA_IDENTIFIER_GLADIUS                     "9ss "
#define D2S_ITEMDATA_IDENTIFIER_FALCATA                     "7ss "
#define D2S_ITEMDATA_IDENTIFIER_SCIMITAR                    "scm "
#define D2S_ITEMDATA_IDENTIFIER_CUTLASS                     "9sm "
#define D2S_ITEMDATA_IDENTIFIER_ATAGHAN                     "7sm "
#define D2S_ITEMDATA_IDENTIFIER_SABER                       "sbr "
#define D2S_ITEMDATA_IDENTIFIER_SHAMSHIR                    "9sb "
#define D2S_ITEMDATA_IDENTIFIER_ELEGANT_BLADE               "7sb "
#define D2S_ITEMDATA_IDENTIFIER_FALCHION                    "flc "
#define D2S_ITEMDATA_IDENTIFIER_TULWAR                      "9fc "
#define D2S_ITEMDATA_IDENTIFIER_HYDRA_EDGE                  "7fc "
#define D2S_ITEMDATA_IDENTIFIER_CRYSTAL_SWORD               "crs "
#define D2S_ITEMDATA_IDENTIFIER_DIMENSIONAL_BLADE           "9cr "
#define D2S_ITEMDATA_IDENTIFIER_PHASE_BLADE                 "7cr "
#define D2S_ITEMDATA_IDENTIFIER_BROAD_SWORD                 "bsd "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_SWORD                "9bs "
#define D2S_ITEMDATA_IDENTIFIER_CONQUEST_SWORD              "7bs "
#define D2S_ITEMDATA_IDENTIFIER_LONG_SWORD                  "lsd "
#define D2S_ITEMDATA_IDENTIFIER_RUNE_SWORD                  "9ls "
#define D2S_ITEMDATA_IDENTIFIER_CRYPTIC_SWORD               "7ls "
#define D2S_ITEMDATA_IDENTIFIER_WAR_SWORD                   "wsd "
#define D2S_ITEMDATA_IDENTIFIER_ANCIENT_SWORD               "9wd "
#define D2S_ITEMDATA_IDENTIFIER_MYTHICAL_SWORD              "7wd "
#define D2S_ITEMDATA_IDENTIFIER_TWOHANDED_SWORD             "2hs "
#define D2S_ITEMDATA_IDENTIFIER_ESPADON                     "92h "
#define D2S_ITEMDATA_IDENTIFIER_LEGEND_SWORD                "72h "
#define D2S_ITEMDATA_IDENTIFIER_CLAYMORE                    "clm "
#define D2S_ITEMDATA_IDENTIFIER_DACIAN_FALX                 "9cm "
#define D2S_ITEMDATA_IDENTIFIER_HIGHLAND_BLADE              "7cm "
#define D2S_ITEMDATA_IDENTIFIER_GIANT_SWORD                 "gis "
#define D2S_ITEMDATA_IDENTIFIER_TUSK_SWORD                  "9gs "
#define D2S_ITEMDATA_IDENTIFIER_BALROG_BLADE                "7gs "
#define D2S_ITEMDATA_IDENTIFIER_BASTARD_SWORD               "bsw "
#define D2S_ITEMDATA_IDENTIFIER_GOTHIC_SWORD                "9b9 "
#define D2S_ITEMDATA_IDENTIFIER_CHAMPION_SWORD              "7b7 "
#define D2S_ITEMDATA_IDENTIFIER_FLAMBERGE                   "flb "
#define D2S_ITEMDATA_IDENTIFIER_ZWEIHANDER                  "9fb "
#define D2S_ITEMDATA_IDENTIFIER_COLOSSAL_SWORD              "7fb "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_SWORD                 "gsd "
#define D2S_ITEMDATA_IDENTIFIER_EXECUTIONER_SWORD           "9gd "
#define D2S_ITEMDATA_IDENTIFIER_COLOSSUS_BLADE              "7gd "
#define D2S_ITEMDATA_IDENTIFIER_DAGGER                      "dgr "
#define D2S_ITEMDATA_IDENTIFIER_POIGNARD                    "9dg "
#define D2S_ITEMDATA_IDENTIFIER_BONE_KNIFE                  "7dg "
#define D2S_ITEMDATA_IDENTIFIER_DIRK                        "dir "
#define D2S_ITEMDATA_IDENTIFIER_RONDEL                      "9di "
#define D2S_ITEMDATA_IDENTIFIER_MITHRAL_POINT               "7di "
#define D2S_ITEMDATA_IDENTIFIER_KRISS                       "kri "
#define D2S_ITEMDATA_IDENTIFIER_CINQUEDEAS                  "9kr "
#define D2S_ITEMDATA_IDENTIFIER_FANGED_KNIFE                "7kr "
#define D2S_ITEMDATA_IDENTIFIER_BLADE                       "bld "
#define D2S_ITEMDATA_IDENTIFIER_STILLETO                    "9bl "
#define D2S_ITEMDATA_IDENTIFIER_LEGEND_SPIKE                "7bl "
#define D2S_ITEMDATA_IDENTIFIER_THROWING_KNIFE              "tkf "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_DART                 "9tk "
#define D2S_ITEMDATA_IDENTIFIER_FLYING_KNIFE                "7tk "
#define D2S_ITEMDATA_IDENTIFIER_THROWING_AXE                "tax "
#define D2S_ITEMDATA_IDENTIFIER_FRANCISCA                   "9ta "
#define D2S_ITEMDATA_IDENTIFIER_FLYING_AXE                  "7ta "
#define D2S_ITEMDATA_IDENTIFIER_BALANCED_KNIFE              "bkf "
#define D2S_ITEMDATA_IDENTIFIER_WAR_DART                    "9bk "
#define D2S_ITEMDATA_IDENTIFIER_WINGED_KNIFE                "7bk "
#define D2S_ITEMDATA_IDENTIFIER_BALANCED_AXE                "bal "
#define D2S_ITEMDATA_IDENTIFIER_HURLBAT                     "9b8 "
#define D2S_ITEMDATA_IDENTIFIER_WINGED_AXE                  "7b8 "
#define D2S_ITEMDATA_IDENTIFIER_JAVELIN                     "jav "
#define D2S_ITEMDATA_IDENTIFIER_WAR_JAVELIN                 "9ja "
#define D2S_ITEMDATA_IDENTIFIER_HYPERION_JAVELIN            "7ja "
#define D2S_ITEMDATA_IDENTIFIER_PILUM                       "pil "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_PILUM                 "9pi "
#define D2S_ITEMDATA_IDENTIFIER_STYGIAN_PILUM               "7pi "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_SPEAR                 "ssp "
#define D2S_ITEMDATA_IDENTIFIER_SIMBILAN                    "9s9 "
#define D2S_ITEMDATA_IDENTIFIER_BALROG_SPEAR                "7s7 "
#define D2S_ITEMDATA_IDENTIFIER_GLAIVE                      "glv "
#define D2S_ITEMDATA_IDENTIFIER_SPICULUM                    "9gl "
#define D2S_ITEMDATA_IDENTIFIER_GHOST_GLAIVE                "7gl "
#define D2S_ITEMDATA_IDENTIFIER_THROWING_SPEAR              "tsp "
#define D2S_ITEMDATA_IDENTIFIER_HARPOON                     "9ts "
#define D2S_ITEMDATA_IDENTIFIER_WINGED_HARPOON              "7ts "
#define D2S_ITEMDATA_IDENTIFIER_SPEAR                       "spr "
#define D2S_ITEMDATA_IDENTIFIER_WAR_SPEAR                   "9sr "
#define D2S_ITEMDATA_IDENTIFIER_HYPERION_SPEAR              "7sr "
#define D2S_ITEMDATA_IDENTIFIER_TRIDENT                     "tri "
#define D2S_ITEMDATA_IDENTIFIER_FUSCINA                     "9tr "
#define D2S_ITEMDATA_IDENTIFIER_STYGIAN_PIKE                "7tr "
#define D2S_ITEMDATA_IDENTIFIER_BRANDISTOCK                 "brn "
#define D2S_ITEMDATA_IDENTIFIER_WAR_FORK                    "9br "
#define D2S_ITEMDATA_IDENTIFIER_MANCATCHER                  "7br "
#define D2S_ITEMDATA_IDENTIFIER_SPETUM                      "spt "
#define D2S_ITEMDATA_IDENTIFIER_YARI                        "9st "
#define D2S_ITEMDATA_IDENTIFIER_GHOST_SPEAR                 "7st "
#define D2S_ITEMDATA_IDENTIFIER_PIKE                        "pik "
#define D2S_ITEMDATA_IDENTIFIER_LANCE                       "9p9 "
#define D2S_ITEMDATA_IDENTIFIER_WAR_PIKE                    "7p7 "
#define D2S_ITEMDATA_IDENTIFIER_BARDICHE                    "bar "
#define D2S_ITEMDATA_IDENTIFIER_LOCHABER_AXE                "9b7 "
#define D2S_ITEMDATA_IDENTIFIER_OGRE_AXE                    "7o7 "
#define D2S_ITEMDATA_IDENTIFIER_VOULGE                      "vou "
#define D2S_ITEMDATA_IDENTIFIER_BILL                        "9vo "
#define D2S_ITEMDATA_IDENTIFIER_COLOSSUS_VOULGE             "7vo "
#define D2S_ITEMDATA_IDENTIFIER_SCYTHE                      "scy "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_SCYTHE               "9s8 "
#define D2S_ITEMDATA_IDENTIFIER_THRESHER                    "7s8 "
#define D2S_ITEMDATA_IDENTIFIER_POLEAXE                     "pax "
#define D2S_ITEMDATA_IDENTIFIER_PARTIZAN                    "9pa "
#define D2S_ITEMDATA_IDENTIFIER_CRYPTIC_AXE                 "7pa "
#define D2S_ITEMDATA_IDENTIFIER_HALBERD                     "hal "
#define D2S_ITEMDATA_IDENTIFIER_BEC_DE_CORBIN               "9h9 "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_POLEAXE               "7h7 "
#define D2S_ITEMDATA_IDENTIFIER_WAR_SCYTHE                  "wsc "
#define D2S_ITEMDATA_IDENTIFIER_GRIM_SCYTHE                 "9wc "
#define D2S_ITEMDATA_IDENTIFIER_GIANT_THRESHER              "7wc "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_BOW                   "sbw "
#define D2S_ITEMDATA_IDENTIFIER_EDGE_BOW                    "8sb "
#define D2S_ITEMDATA_IDENTIFIER_SPIDER_BOW                  "6sb "
#define D2S_ITEMDATA_IDENTIFIER_HUNTERS_BOW                 "hbw "
#define D2S_ITEMDATA_IDENTIFIER_RAZOR_BOW                   "8hb "
#define D2S_ITEMDATA_IDENTIFIER_BLADE_BOW                   "6hb "
#define D2S_ITEMDATA_IDENTIFIER_LONG_BOW                    "lbw "
#define D2S_ITEMDATA_IDENTIFIER_CEDAR_BOW                   "8lb "
#define D2S_ITEMDATA_IDENTIFIER_SHADOW_BOW                  "6lb "
#define D2S_ITEMDATA_IDENTIFIER_COMPOSITE_BOW               "cbw "
#define D2S_ITEMDATA_IDENTIFIER_DOUBLE_BOW                  "8cb "
#define D2S_ITEMDATA_IDENTIFIER_GREAT_BOW                   "6cb "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_BATTLE_BOW            "sbb "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_SIEGE_BOW             "8s8 "
#define D2S_ITEMDATA_IDENTIFIER_DIAMOND_BOW                 "6s7 "
#define D2S_ITEMDATA_IDENTIFIER_LONG_BATTLE_BOW             "lbb "
#define D2S_ITEMDATA_IDENTIFIER_LONG_SIEGE_BOW              "8l8 "
#define D2S_ITEMDATA_IDENTIFIER_CRUSADER_BOW                "6l7 "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_WAR_BOW               "swb "
#define D2S_ITEMDATA_IDENTIFIER_RUNE_BOW                    "8sw "
#define D2S_ITEMDATA_IDENTIFIER_WARD_BOW                    "6sw "
#define D2S_ITEMDATA_IDENTIFIER_LONG_WAR_BOW                "lwb "
#define D2S_ITEMDATA_IDENTIFIER_GOTHIC_BOW                  "8lw "
#define D2S_ITEMDATA_IDENTIFIER_HYDRA_BOW                   "6lw "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_CROSSBOW              "lxb "
#define D2S_ITEMDATA_IDENTIFIER_ARBALEST                    "8lx "
#define D2S_ITEMDATA_IDENTIFIER_PELLET_BOW                  "6lx "
#define D2S_ITEMDATA_IDENTIFIER_CROSSBOW                    "mxb "
#define D2S_ITEMDATA_IDENTIFIER_SIEGE_CROSSBOW              "8mx "
#define D2S_ITEMDATA_IDENTIFIER_GORGON_CROSSBOW             "6mx "
#define D2S_ITEMDATA_IDENTIFIER_HEAVY_CROSSBOW              "hxb "
#define D2S_ITEMDATA_IDENTIFIER_BALLISTA                    "8hx "
#define D2S_ITEMDATA_IDENTIFIER_COLOSSUS_CROSSBOW           "6hx "
#define D2S_ITEMDATA_IDENTIFIER_REPEATING_CROSSBOW          "rxb "
#define D2S_ITEMDATA_IDENTIFIER_CHU_KO_NU                   "8rx "
#define D2S_ITEMDATA_IDENTIFIER_DEMON_CROSSBOW              "6rx "
#define D2S_ITEMDATA_IDENTIFIER_SHORT_STAFF                 "sst "
#define D2S_ITEMDATA_IDENTIFIER_JO_STAFF                    "8ss "
#define D2S_ITEMDATA_IDENTIFIER_WALKING_STICK               "6ss "
#define D2S_ITEMDATA_IDENTIFIER_LONG_STAFF                  "lst "
#define D2S_ITEMDATA_IDENTIFIER_QUARTERSTAFF                "8ls "
#define D2S_ITEMDATA_IDENTIFIER_STALAGMITE                  "6ls "
#define D2S_ITEMDATA_IDENTIFIER_GNARLED_STAFF               "gst "
#define D2S_ITEMDATA_IDENTIFIER_CEDAR_STAFF                 "8cs "
#define D2S_ITEMDATA_IDENTIFIER_ELDER_STAFF                 "6cs "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_STAFF                "bst "
#define D2S_ITEMDATA_IDENTIFIER_GOTHIC_STAFF                "8bs "
#define D2S_ITEMDATA_IDENTIFIER_SHILLELAGH                  "6bs "
#define D2S_ITEMDATA_IDENTIFIER_WAR_STAFF                   "wst "
#define D2S_ITEMDATA_IDENTIFIER_RUNE_STAFF                  "8ws "
#define D2S_ITEMDATA_IDENTIFIER_ARCHON_STAFF                "6ws "
#define D2S_ITEMDATA_IDENTIFIER_WAND                        "wnd "
#define D2S_ITEMDATA_IDENTIFIER_BURNT_WAND                  "9wn "
#define D2S_ITEMDATA_IDENTIFIER_POLISHED_WAND               "7wn "
#define D2S_ITEMDATA_IDENTIFIER_YEW_WAND                    "ywn "
#define D2S_ITEMDATA_IDENTIFIER_PETRIFIED_WAND              "9yw "
#define D2S_ITEMDATA_IDENTIFIER_GHOST_WAND                  "7yw "
#define D2S_ITEMDATA_IDENTIFIER_BONE_WAND                   "bwn "
#define D2S_ITEMDATA_IDENTIFIER_TOMB_WAND                   "9bw "
#define D2S_ITEMDATA_IDENTIFIER_LICH_WAND                   "7bw "
#define D2S_ITEMDATA_IDENTIFIER_GRIM_WAND                   "gwn "
#define D2S_ITEMDATA_IDENTIFIER_GRAVE_WAND                  "9gw "
#define D2S_ITEMDATA_IDENTIFIER_UNEARTHED_WAND              "7gw "
#define D2S_ITEMDATA_IDENTIFIER_SCEPTRE                     "scp "
#define D2S_ITEMDATA_IDENTIFIER_RUNE_SCEPTRE                "9sc "
#define D2S_ITEMDATA_IDENTIFIER_MIGHTY_SCEPTRE              "7sc "
#define D2S_ITEMDATA_IDENTIFIER_GRAND_SCEPTRE               "gsc "
#define D2S_ITEMDATA_IDENTIFIER_HOLY_WATER_SPRINKLER        "9qs "
#define D2S_ITEMDATA_IDENTIFIER_SERAPH_ROD                  "7qs "
#define D2S_ITEMDATA_IDENTIFIER_WAR_SCEPTRE                 "wsp "
#define D2S_ITEMDATA_IDENTIFIER_DIVINE_SCEPTRE              "9ws "
#define D2S_ITEMDATA_IDENTIFIER_CADUCEUS                    "7ws "
#define D2S_ITEMDATA_IDENTIFIER_KATAR                       "ktr "
#define D2S_ITEMDATA_IDENTIFIER_QUHAB                       "9ar "
#define D2S_ITEMDATA_IDENTIFIER_SUWAYYAH                    "7ar "
#define D2S_ITEMDATA_IDENTIFIER_WRIST_BLADE                 "wrb "
#define D2S_ITEMDATA_IDENTIFIER_WRIST_SPIKE                 "9wb "
#define D2S_ITEMDATA_IDENTIFIER_WRIST_SWORD                 "7wb "
#define D2S_ITEMDATA_IDENTIFIER_HATCHET_HANDS               "axf "
#define D2S_ITEMDATA_IDENTIFIER_FASCIA                      "9xf "
#define D2S_ITEMDATA_IDENTIFIER_WAR_FIST                    "7xf "
#define D2S_ITEMDATA_IDENTIFIER_CESTUS                      "ces "
#define D2S_ITEMDATA_IDENTIFIER_HAND_SCYTHE                 "9cs "
#define D2S_ITEMDATA_IDENTIFIER_BATTLE_CESTUS               "7cs "
#define D2S_ITEMDATA_IDENTIFIER_CLAWS                       "clw "
#define D2S_ITEMDATA_IDENTIFIER_GREATER_CLAWS               "9lw "
#define D2S_ITEMDATA_IDENTIFIER_FERAL_CLAWS                 "7lw "
#define D2S_ITEMDATA_IDENTIFIER_BLADE_TALONS                "btl "
#define D2S_ITEMDATA_IDENTIFIER_GREATER_TALONS              "9hw "
#define D2S_ITEMDATA_IDENTIFIER_RUNIC_TALONS                "7hw "
#define D2S_ITEMDATA_IDENTIFIER_SCISSORS_KATAR              "skr "
#define D2S_ITEMDATA_IDENTIFIER_SCISSORS_QUHAB              "9qr "
#define D2S_ITEMDATA_IDENTIFIER_SCISSORS_SUWAYYAH           "7qr "
#define D2S_ITEMDATA_IDENTIFIER_EAGLE_ORB                   "ob1 "
#define D2S_ITEMDATA_IDENTIFIER_GLOWING_ORB                 "ob6 "
#define D2S_ITEMDATA_IDENTIFIER_HEAVENLY_STONE              "obb "
#define D2S_ITEMDATA_IDENTIFIER_SACRED_GLOBE                "ob2 "
#define D2S_ITEMDATA_IDENTIFIER_CRYSTALLINE_GLB             "ob7 "
#define D2S_ITEMDATA_IDENTIFIER_ELDRITCH_ORB                "obc "
#define D2S_ITEMDATA_IDENTIFIER_SMOKED_SPHERE               "ob3 "
#define D2S_ITEMDATA_IDENTIFIER_CLOUDY_SPHERE               "ob8 "
#define D2S_ITEMDATA_IDENTIFIER_DEMON_HEART                 "obd "
#define D2S_ITEMDATA_IDENTIFIER_CLASPED_ORB                 "ob4 "
#define D2S_ITEMDATA_IDENTIFIER_SPARKLING_BALL              "ob9 "
#define D2S_ITEMDATA_IDENTIFIER_VORTEX_ORB                  "obe "
#define D2S_ITEMDATA_IDENTIFIER_DRAGON_STONE                "ob5 "
#define D2S_ITEMDATA_IDENTIFIER_SWIRLING_CRYSTAL            "oba "
#define D2S_ITEMDATA_IDENTIFIER_DIMENSIONAL_SHARD           "obf "
#define D2S_ITEMDATA_IDENTIFIER_STAG_BOW                    "am1 "
#define D2S_ITEMDATA_IDENTIFIER_ASHWOOD_BOW                 "am6 "
#define D2S_ITEMDATA_IDENTIFIER_MATRIARCHAL_BOW             "amb "
#define D2S_ITEMDATA_IDENTIFIER_REFLEX_BOW                  "am2 "
#define D2S_ITEMDATA_IDENTIFIER_CEREMONIAL_BOW              "am7 "
#define D2S_ITEMDATA_IDENTIFIER_GRAND_MATRON_BOW            "amc "
#define D2S_ITEMDATA_IDENTIFIER_MAIDEN_SPEAR                "am3 "
#define D2S_ITEMDATA_IDENTIFIER_CEREMONIAL_SPEAR            "am8 "
#define D2S_ITEMDATA_IDENTIFIER_MATRIARCHAL_SPEAR           "amd "
#define D2S_ITEMDATA_IDENTIFIER_MAIDEN_PIKE                 "am4 "
#define D2S_ITEMDATA_IDENTIFIER_CEREMONIAL_PIKE             "am9 "
#define D2S_ITEMDATA_IDENTIFIER_MATRIARCHAL_PIKE            "ame "
#define D2S_ITEMDATA_IDENTIFIER_MAIDEN_JAVELIN              "am5 "
#define D2S_ITEMDATA_IDENTIFIER_CEREMONIAL_JAVELIN          "ama "
#define D2S_ITEMDATA_IDENTIFIER_MATRIARCHAL_JAVELIN         "amf "
#define D2S_ITEMDATA_IDENTIFIER_CIRCLET                     "ci0 "
#define D2S_ITEMDATA_IDENTIFIER_CORONET                     "ci1 "
#define D2S_ITEMDATA_IDENTIFIER_TIARA                       "ci2 "
#define D2S_ITEMDATA_IDENTIFIER_DIADEM                      "ci3 "
#define D2S_ITEMDATA_IDENTIFIER_RANCID_GAS_POTION           "gps "
#define D2S_ITEMDATA_IDENTIFIER_OIL_POTION                  "ops "
#define D2S_ITEMDATA_IDENTIFIER_CHOKING_GAS_POTION          "gpm "
#define D2S_ITEMDATA_IDENTIFIER_EXPLODING_POTION            "opm "
#define D2S_ITEMDATA_IDENTIFIER_STRANGLING_GAS_POTION       "gpl "
#define D2S_ITEMDATA_IDENTIFIER_FULMINATING_POTION          "opl "
#define D2S_ITEMDATA_IDENTIFIER_WIRTS_LEG                   "leg "
#define D2S_ITEMDATA_IDENTIFIER_HORADRIC_MALUS              "hdm "
#define D2S_ITEMDATA_IDENTIFIER_SCROLL_OF_INIFUSS1          "bks "
#define D2S_ITEMDATA_IDENTIFIER_SCROLL_OF_INIFUSS2          "bkd "
#define D2S_ITEMDATA_IDENTIFIER_BOOK_OF_SKILL               "ass "
#define D2S_ITEMDATA_IDENTIFIER_HORADRIC_CUBE               "box "
#define D2S_ITEMDATA_IDENTIFIER_HORADRIC_SCROLL             "tr1 "
#define D2S_ITEMDATA_IDENTIFIER_STAFF_OF_KINGS              "msf "
#define D2S_ITEMDATA_IDENTIFIER_VIPER_AMULET                "vip "
#define D2S_ITEMDATA_IDENTIFIER_HORADRIC_STAFF              "hst "
#define D2S_ITEMDATA_IDENTIFIER_POTION_OF_LIFE              "xyz "
#define D2S_ITEMDATA_IDENTIFIER_JADE_FIGURINE               "j34 "
#define D2S_ITEMDATA_IDENTIFIER_GOLDEN_BIRD                 "g34 "
#define D2S_ITEMDATA_IDENTIFIER_LAM_ESENS_TOME              "bbb "
#define D2S_ITEMDATA_IDENTIFIER_GIDBINN                     "g33 "
#define D2S_ITEMDATA_IDENTIFIER_KHALIMS_FLAIL               "qf1 "
#define D2S_ITEMDATA_IDENTIFIER_KHALIMS_WILL                "qf2 "
#define D2S_ITEMDATA_IDENTIFIER_KHALIMS_EYE                 "qey "
#define D2S_ITEMDATA_IDENTIFIER_KHALIMS_HEART               "qhr "
#define D2S_ITEMDATA_IDENTIFIER_KHALIMS_BRAIN               "qbr "
#define D2S_ITEMDATA_IDENTIFIER_MEPHISTOS_SOULSTONE         "mss "
#define D2S_ITEMDATA_IDENTIFIER_HELLFORGE_HAMMER            "hfh "
#define D2S_ITEMDATA_IDENTIFIER_MALAH_POTION                "ice "
#define D2S_ITEMDATA_IDENTIFIER_SCROLL_OF_RESISTANCE        "tr2 "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_AMETHYST            "gcv "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_DIAMOND             "gcw "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_EMERALD             "gcg "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_RUBY                "gcr "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_SAPHIRE             "gcb "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_SKULL               "skc "
#define D2S_ITEMDATA_IDENTIFIER_CHIPPED_TOPAZ               "gcy "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_AMETHYST             "gfv "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_DIAMOND              "gfw "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_EMERALD              "gfg "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_RUBY                 "gfr "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_SAPHIRE              "gfb "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_SKULL                "skf "
#define D2S_ITEMDATA_IDENTIFIER_FLAWED_TOPAZ                "gfy "
#define D2S_ITEMDATA_IDENTIFIER_AMETHYST                    "gsv "
#define D2S_ITEMDATA_IDENTIFIER_DIAMOND                     "gsw "
#define D2S_ITEMDATA_IDENTIFIER_EMERALD                     "gsg "
#define D2S_ITEMDATA_IDENTIFIER_RUBY                        "gsr "
#define D2S_ITEMDATA_IDENTIFIER_SAPHIRE                     "gsb "
#define D2S_ITEMDATA_IDENTIFIER_SKULL                       "sku "
#define D2S_ITEMDATA_IDENTIFIER_TOPAZ                       "gsy "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_AMETHYST           "gzv "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_DIAMOND            "glw "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_EMERALD            "glg "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_RUBY               "glr "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_SAPHIRE            "glb "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_SKULL              "skl "
#define D2S_ITEMDATA_IDENTIFIER_FLAWLESS_TOPAZ              "gly "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_DIAMOND             "gpw "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_AMETHYST            "gpv "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_SAPPHIRE            "gpb "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_TOPAZ               "gpy "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_RUBY                "gpr "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_SKULL               "skz "
#define D2S_ITEMDATA_IDENTIFIER_PERFECT_EMERALD             "gpg "
#define D2S_ITEMDATA_IDENTIFIER_EL_RUNE                     "r01 "
#define D2S_ITEMDATA_IDENTIFIER_ELD_RUNE                    "r02 "
#define D2S_ITEMDATA_IDENTIFIER_TIR_RUNE                    "r03 "
#define D2S_ITEMDATA_IDENTIFIER_NEF_RUNE                    "r04 "
#define D2S_ITEMDATA_IDENTIFIER_ETH_RUNE                    "r05 "
#define D2S_ITEMDATA_IDENTIFIER_ITH_RUNE                    "r06 "
#define D2S_ITEMDATA_IDENTIFIER_TAL_RUNE                    "r07 "
#define D2S_ITEMDATA_IDENTIFIER_RAL_RUNE                    "r08 "
#define D2S_ITEMDATA_IDENTIFIER_ORT_RUNE                    "r09 "
#define D2S_ITEMDATA_IDENTIFIER_THUL_RUNE                   "r10 "
#define D2S_ITEMDATA_IDENTIFIER_AMN_RUNE                    "r11 "
#define D2S_ITEMDATA_IDENTIFIER_SOL_RUNE                    "r12 "
#define D2S_ITEMDATA_IDENTIFIER_SHAEL_RUNE                  "r13 "
#define D2S_ITEMDATA_IDENTIFIER_DOL_RUNE                    "r14 "
#define D2S_ITEMDATA_IDENTIFIER_HEL_RUNE                    "r15 "
#define D2S_ITEMDATA_IDENTIFIER_IO_RUNE                     "r16 "
#define D2S_ITEMDATA_IDENTIFIER_LUM_RUNE                    "r17 "
#define D2S_ITEMDATA_IDENTIFIER_KO_RUNE                     "r18 "
#define D2S_ITEMDATA_IDENTIFIER_FAL_RUNE                    "r19 "
#define D2S_ITEMDATA_IDENTIFIER_LEM_RUNE                    "r20 "
#define D2S_ITEMDATA_IDENTIFIER_PUL_RUNE                    "r21 "
#define D2S_ITEMDATA_IDENTIFIER_UM_RUNE                     "r22 "
#define D2S_ITEMDATA_IDENTIFIER_MAL_RUNE                    "r23 "
#define D2S_ITEMDATA_IDENTIFIER_IST_RUNE                    "r24 "
#define D2S_ITEMDATA_IDENTIFIER_GUL_RUNE                    "r25 "
#define D2S_ITEMDATA_IDENTIFIER_VEX_RUNE                    "r26 "
#define D2S_ITEMDATA_IDENTIFIER_OHM_RUNE                    "r27 "
#define D2S_ITEMDATA_IDENTIFIER_LO_RUNE                     "r28 "
#define D2S_ITEMDATA_IDENTIFIER_SUR_RUNE                    "r29 "
#define D2S_ITEMDATA_IDENTIFIER_BER_RUNE                    "r30 "
#define D2S_ITEMDATA_IDENTIFIER_JAH_RUNE                    "r31 "
#define D2S_ITEMDATA_IDENTIFIER_CHAM_RUNE                   "r32 "
#define D2S_ITEMDATA_IDENTIFIER_ZOD_RUNE                    "r33 "
#define D2S_ITEMDATA_IDENTIFIER_ANTIDOTE_POTION             "yps "
#define D2S_ITEMDATA_IDENTIFIER_STAMINA_POTION              "vps "
#define D2S_ITEMDATA_IDENTIFIER_THAWING_POTION              "wms "
#define D2S_ITEMDATA_IDENTIFIER_MINOR_HEALING_POTION        "hp1 "
#define D2S_ITEMDATA_IDENTIFIER_MINOR_MANA_POTION           "mp1 "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_HEALING_POTION        "hp2 "
#define D2S_ITEMDATA_IDENTIFIER_LIGHT_MANA_POTION           "mp2 "
#define D2S_ITEMDATA_IDENTIFIER_HEALING_POTION              "hp3 "
#define D2S_ITEMDATA_IDENTIFIER_MANA_POTION                 "mp3 "
#define D2S_ITEMDATA_IDENTIFIER_GREATER_HEALING_POTION      "hp4 "
#define D2S_ITEMDATA_IDENTIFIER_GREATER_MANA_POTION         "mp4 "
#define D2S_ITEMDATA_IDENTIFIER_SUPER_HEALING_POTION        "hp5 "
#define D2S_ITEMDATA_IDENTIFIER_SUPER_MANA_POTION           "mp5 "
#define D2S_ITEMDATA_IDENTIFIER_REJUVENATION_POTION         "rvs "
#define D2S_ITEMDATA_IDENTIFIER_FULL_REJUVENATION_POTION    "rvl "
#define D2S_ITEMDATA_IDENTIFIER_CHARM_SMALL                 "cm1 "
#define D2S_ITEMDATA_IDENTIFIER_CHARM_LARGE                 "cm2 "
#define D2S_ITEMDATA_IDENTIFIER_CHARM_GRAND                 "cm3 "
#define D2S_ITEMDATA_IDENTIFIER_IDENTIFY_SCROLL             "isc "
#define D2S_ITEMDATA_IDENTIFIER_TOWN_PORTAL_SCROLL          "tsc "
#define D2S_ITEMDATA_IDENTIFIER_TOME_OF_TOWN_PORTAL         "tbk "
#define D2S_ITEMDATA_IDENTIFIER_TOME_OF_IDENTIFY            "ibk "
#define D2S_ITEMDATA_IDENTIFIER_ARROWS                      "aqv "
#define D2S_ITEMDATA_IDENTIFIER_BOLTS                       "cqv "
#define D2S_ITEMDATA_IDENTIFIER_JEWEL                       "jew "
#define D2S_ITEMDATA_IDENTIFIER_KEY                         "key "
#define D2S_ITEMDATA_IDENTIFIER_AMULET                      "amu "
#define D2S_ITEMDATA_IDENTIFIER_GOLD                        "gld "
#define D2S_ITEMDATA_IDENTIFIER_RING                        "rin "
#define D2S_ITEMDATA_IDENTIFIER_EAR                         "ear "

// Unused
#define D2S_ITEMDATA_IDENTIFIER_TORCH                       "tch "
#define D2S_ITEMDATA_IDENTIFIER_HEART                       "hrt "
#define D2S_ITEMDATA_IDENTIFIER_BRAIN                       "brz "
#define D2S_ITEMDATA_IDENTIFIER_JAWBONE                     "jaw "
#define D2S_ITEMDATA_IDENTIFIER_EYE                         "eyz "
#define D2S_ITEMDATA_IDENTIFIER_HORN                        "hrn "
#define D2S_ITEMDATA_IDENTIFIER_HERB                        "hrb "
#define D2S_ITEMDATA_IDENTIFIER_TAIL                        "tal "
#define D2S_ITEMDATA_IDENTIFIER_FLAG                        "flg "
#define D2S_ITEMDATA_IDENTIFIER_FANG                        "fng "
#define D2S_ITEMDATA_IDENTIFIER_QUILL                       "qll "
#define D2S_ITEMDATA_IDENTIFIER_SOUL                        "sol "
#define D2S_ITEMDATA_IDENTIFIER_SCALP                       "scz "
#define D2S_ITEMDATA_IDENTIFIER_SPLEEN                      "spe "
#define D2S_ITEMDATA_IDENTIFIER_BLACK_TOWER_KEY             "luv "
#define D2S_ITEMDATA_IDENTIFIER_ELIXIR                      "elx "
#define D2S_ITEMDATA_IDENTIFIER_SCROLL_OF_KNOWLEDGE         "0sc "

#endif